When comparing Company of Heroes 2 vs World in Conflict, the Slant community recommends World in Conflict for most people. In the question“What are the best singleplayer games on Steam?” World in Conflict is ranked 48th while Company of Heroes 2 is ranked 118th. The most important reason people chose World in Conflict is:
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Specs
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Pros
Pro Great multiplayer
The multiplayer of the game tends to be where the majority of the core experience fun can be seen. With the ability to fight both AI and human adversaries, you command large armies, positioning them in cover and strategic choke points, with the main goal overtaking key economic points to give yourself a military edge. The included Multi-Player contains a plethora of competitive maps, as well as a section of Co-Op maps that are similar to the campaign mode (though not as plentiful).
Pro Focuses more on smart planning rather than brute force
Company of Heroes 2 is an RTS that focuses more on smart decision making of micro-unit control over macro-control and actions per minute. Players will most likely have fewer units under their command during the beginning of each match, making strategic and tactical placement of each unit necessary, rather than focusing on training many units and attacking head-on. This allows for more deep strategic gameplay to take front and center, as players will need to think aggressively and quickly, keeping units in cover and finding defensible positions, as the loss of even a single unit can turn the tide of a battle.
Pro Top of its class in graphics for an Real-Time Strategy title
While not a huge improvement over the first game in the series, the graphics and art style found in Company of Heroes 2 are still quite astounding for an RTS. The animation quality of each unit is incredibly well polished, with infantry moving with fluid realism, and vehicle movement being heavy and slow. Also, to give an added depth of realism, particle effects and quality are nearly unrivaled, as each mortar blast and each grenade detonation casts large chunks of earth into the air in a billowing cascade of terrain destruction, leaving large craters in the ground. Adding greatly to this is the equally gratifying smoke and spark effects one can see when a tank fires a round from its gun, or when bullets ricochet off armored vehicles. While the gameplay in COH2 is second-to-none, the great graphical fidelity adds an immersive aspect that has yet to be matched.
Pro Control large amount of units
Upped from the original game the player is able to control up to 135 units, which is quite a lot of micromanagement for those that are interested.
Pro Tons of replayability thanks to Downloadable Content
While DLC has the potential to introduce imbalance, with purchased items that give advantage, so far Company of Heroes 2 has not had this issue. New campaigns, featuring other allied nations, as well as different commanders with their own powerful abilities are proudly highlighted through this additional content. This allows the player base to have more to do and see, added increased longevity into an already brilliant addition to the Company of Heroes franchise.
Pro Mod support
User Created Content makes every game better. There is a big variety of nice user created maps and mods.
Pro Engaging story
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Pro Balanced battles
Utilizing an enhanced rock, paper, scissors combat system, World in Conflict allows balanced in play, as this intuitive system is something most are familiar with in RTS games and will be easy to grasp.
Pro Customizable AI lets players have fun without friends
In skirmishes, you can set up different personalities for, and customize, the AI. Before matches, you select certain roles for the AI to take: Infantry, Armor, Air, or Support, as well as define their difficulty. If you wish to have the max player capacity (16), you can set up the AI to take over seven positions on your team, leaving you the role you wish to play as for that battle.
Pro LAN battles between friends and AI
World in Conflict features LAN play with up to 16 players, including AI opponents. This is ideal for large-scale battles among friends and the all-but-forgotten LAN parties of old.
Cons
Con Very poorly optimized
When there's a lot going on, it runs bad even on the best latest systems.
Con Gameplay can be quite hectic
Some missions can require the player to control up to 135 units at once, on three separate fronts , which can be difficult to manage. While not completely unmanageable, this is something to consider for those that want something a bit more simplistic out of their RTS.
Con Poor quality cutscenes
The cutscenes, while not animated with the in game engine, look pretty abysmal. The animation and graphical quality of each cutscene is immersion-breaking and can take the player out of the game in an instant.
Con Flame weapons feel over powered
When facing off against units or vehicles that use flame weapons, infantry units can be killed almost immediately. The sheer attack speed and ferocity of these flame-based weapons can reduce a player's fighting force to zero. This is especially notable with vehicles that use flamethrowers, as they can roll in from the Fog of War and overwhelm infantry in an instant, leaving players with the feeling that these weapons are overpowered.
Con Lack of multiplayer ranks
No ranking system, which are prevalent in most online experiences, is present in World in Conflict, thus inexperienced players can too easily join in on matches with experienced players. Due to this, matches may be lopsided, especially if one team has more experienced players participating on it, or a team that always plays together.
Con Multiplayer taken offline
On October 6, 2015, Online Multiplayer through Massgate was to be terminated, however the server shutoff was postponed due to public outcry. Since that time, the game no longer connects to Massgate servers and requires players whom wish to experience the online Multiplayer component of World in Conflict to download a mod that re-enables multiplayer once more. Because of this, matches are scarce and is all but dead.
Con No challenges to manage
The designers have dumbed down the game to make it easier for new players to learn, however this makes it less rewarding to experienced players who are looking for a challenge.