When comparing Men of War: Assault Squad 2 vs Total War: Warhammer, the Slant community recommends Men of War: Assault Squad 2 for most people. In the question“What are the best singleplayer games on Steam?” Men of War: Assault Squad 2 is ranked 131st while Total War: Warhammer is ranked 140th. The most important reason people chose Men of War: Assault Squad 2 is:
Allows player to take a direct control of a vehicle, or infantryman (followed by their squad if any), which allows player to take the most important shots themselves, or to park their units into more pristine spots. Even if AI seems to fare well on its own, the more elaborate plans can be conducted by simply using this function.
Specs
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Pros
Pro Direct control
Allows player to take a direct control of a vehicle, or infantryman (followed by their squad if any), which allows player to take the most important shots themselves, or to park their units into more pristine spots. Even if AI seems to fare well on its own, the more elaborate plans can be conducted by simply using this function.
Pro Fully destructible environments
This can make for a visceral feel as well as an immersive one as everything in the game can be blown to bits.
Pro Punishing
Definitely one of the more time and effort requiring RTS, which you cannot simply take off the shelf and do well in, without past experience. Bullets hurt, weapons are fairly accurate, yet do miss their marks occasionally, and explosions are going to demolish infantry.
Pro Gives players the ability to customize their generals and heroes
TW:W gives players the chance to customize the abilities of their chosen legendary lord, generals and even heroes through a detailed skill tree. Skills vary from individual character skills usable in battles (such as spells) to passive skills which influence army movement in the campaign map.
Pro Great setting
Being based around the Warhammer tabletop fantasy world allows for an in depth game with tons lore behind it. Fighting off vampires and zombies are just some of the things to be found in the game.
Pro Tons of replayability
Thanks to the different factions available in the game, the player has a lot of choice as to how they would like to play, which gives a lot of replayability. There are five different campaigns available (four in the game and one as DLC) that each has its own faction to control and set story, which will take quite a bit of time to each be experience to their complete endings.
Cons
Con Non-existent story and unbalanced
The story is the same for all factions, same layout, same script. There's a lot of things that many new players will think are useless, such as creating a defense with barbed wire and mines. It's really unbalanced, considering you can take out a tank destroyer with 200 mm of armour with an armoured car with a 37 mm gun.
Con Punishing
To some a cost of mistake can be slightly too much. Simply having a squad in open at wrong time can end up losing them all in few seconds burst of concealed machine-gun.
Con Steep learning curve
There being no tutorial makes for a steep learning curve, so one will need to spend a good bit of time with the game in order to learn all the mechanics on their own.
Con Only four factions are available in the base game
There are only four factions are available without DLCs (The Empire, Vampire Counts, Greenskins and Dwarfes). Other playable races and factions are currently being released periodically as DLCs.
Con Maps can feel constrained
Due to the compartmentalizing of factions and which land they can take over means that the games maps can feel smaller than they appear since only certain sections can be played on.