When comparing Warsow vs Battle for Wesnoth, the Slant community recommends Battle for Wesnoth for most people. In the question“What are the best games on Linux?” Battle for Wesnoth is ranked 21st while Warsow is ranked 107th. The most important reason people chose Battle for Wesnoth is:
Easily one of the most beautiful FOSS TBS games around.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Ultra-fast gameplay
Here some numbers: Warsow is based on Quake game engine, just like Counter-Strike so numbers are comparable. In CS you are moving usually at speed 320 ups. In Warsow average duel match goes with speeds 600-900. In CA mode most of players moving at speeds around 1000ups. And in insta CA mode on some maps you can expect opponent flying at 1500-2000ups.
Pro For both competitive and casual players
If you want to go hard then go to the online servers and pick duel mode. This is the hardest mode in the game. You will need to have many different skills to beat even an average player. If you want to just have fun you can pick bomb or ica modes. Bomb mode is much like de_* maps in Counter-Strike.
Pro One of the best gateway arena shooters for your friends
Well optimized, small file size, good bots, cute graphics, free, standard arena weapon set, good tutorial... If you are trying to get your friends to try playing hardcore arena shooters with you, like your Quake, UT, Reflex or what have you, this is a quick and free download that won't take too much convincing that will also give you a great experience.
Pro Good old Quake-like game mechanics
Pro Has match-making feature
Game optionally can collect your statistics to find game that matches your skills.
Pro One of the best gateway arena shooters for your friends
Well optimized, small file size, good bots, cute graphics, free, standard arena weapon set, good tutorial... If you are trying to get your friends to try playing hardcore arena shooters with you, like your Quake, UT, Reflex or what have you, this is a quick and free download that won't take too much convincing that will also give you a great experience.
Pro Great graphics
Easily one of the most beautiful FOSS TBS games around.
Pro Endless replayability
A large assortment of maps, classes, units and campaigns. Community addons available ingame for download, as well as a random map generator.
Pro The strategy for individual campaigns really forces you to think through available strengths and weaknesses, especially given the hex-based terrain
Pro Well established
BfW has been around since 2003 and is a firm favourite within the FOSS community.
Pro Active development
BfW gets updated frequently.
Pro Multilingual
Dozens of languages available to choose from.
Pro Single-player and multi-player
Battle it out against the game's advanced bots or go the online/hotseat route.
Pro Unique play style
The unique combination of LoC, hex-based map, terrain defence and movement, and map type, with damage types and resistances varying between units, gives a refreshingly unique play style.
Pro Immersing storyline
BfW comes with an entire lore which adds depth and variety to the playing experience.
Pro Even portable
Has a portable version
Pro Hotseat mode
Great to play with friends
Pro Consistent storyline
Cons
Con Hard for beginners
Quake is hardcore game. Sharp shooting is far from enough to be good at it. You need to control position of your opponents, plan your strategy really fast, control powerups, etc. Warsow is much like Quake, but movement is more complex and plays an important role.
Con Too few people online
Usually 80-150 players are online, and all the people are spread out over many modes of the game. So if you want to play duel or arena, you must wait or pickup opponents on an IRC.
Con Small difference in skill results in a huge difference in score
For example you can lose with a score such as 20:1, and this is okay.
Con Dated and boring game mechanics
Over simplistic and repetitive.
Con Doesn't explain game mechanics well
Battle mechanics, job changes when leveling up, and traits/skills are not explained outright. However, there is in-game help which you can refer to.
Con No simultaneous multiplayer mode
This limits player counts, map sizes and a really simultaneous mode is the only truly acceptable mode for a modern turn-based multiplayer game. Should have been part of the game years ago. Maybe the engine is not suitable for it.
Con Non well documented Add-ons
I'm currently stuck on 'The Chosen Glade' stage of the Rebirth in Nature add-on, with a lot of essence(s) and souls to convert to points for upgrades; should I find the way out of there for Aucrin of course.
Con Takes too much CPU/RAM resources
Too much does not mean you can't run it with a decen computer, but still, it's way too heavy for the result. Hint: using maps of vectors of strings is a bad idea.