When comparing Battle for Wesnoth vs Hoplite, the Slant community recommends Hoplite for most people. In the question“What are the best turn-based strategy games for Android?” Hoplite is ranked 1st while Battle for Wesnoth is ranked 2nd. The most important reason people chose Hoplite is:
You must plan your movements and attacks, paying attention to all enemy positions and their attacks. This makes for a game that the player can pore over their options, for as long as they like, which can be pretty enveloping.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great graphics
Easily one of the most beautiful FOSS TBS games around.
Pro Endless replayability
A large assortment of maps, classes, units and campaigns. Community addons available ingame for download, as well as a random map generator.
Pro The strategy for individual campaigns really forces you to think through available strengths and weaknesses, especially given the hex-based terrain
Pro Well established
BfW has been around since 2003 and is a firm favourite within the FOSS community.
Pro Active development
BfW gets updated frequently.
Pro Multilingual
Dozens of languages available to choose from.
Pro Single-player and multi-player
Battle it out against the game's advanced bots or go the online/hotseat route.
Pro Unique play style
The unique combination of LoC, hex-based map, terrain defence and movement, and map type, with damage types and resistances varying between units, gives a refreshingly unique play style.
Pro Immersing storyline
BfW comes with an entire lore which adds depth and variety to the playing experience.
Pro Even portable
Has a portable version
Pro Hotseat mode
Great to play with friends
Pro Consistent storyline
Pro Deep gameplay that harkens back to chess or other grid based games, where planning and strategy take a front seat
You must plan your movements and attacks, paying attention to all enemy positions and their attacks. This makes for a game that the player can pore over their options, for as long as they like, which can be pretty enveloping.
Pro Easy to understand the rules as any pertinent info is relayed before a move decision is needed
Someone called it "Chess, the roguelike". You have all the information before you move, every time. Enemies follow a simple ruleset, with no variation. There is almost no randomness. You know that you will die the turn before you do, and you will die because you painted yourself into a corner.
Pro Great replay value thanks to the roguelike random generation
There is a good list of achievements, which creates a high replay value. It encourages the user to play very differently in subsequent replays. Which is great for keeping the game fresh.
Pro Can be played at your own pace thanks to the turn based nature of the title
Hoplite is a turn based game, making for something that people can take their time with, deciding on their strategy for each move.
Pro Extended gameplay when you finish the title, with the fun but difficult game+ gameplay mode
Starting on level 16, the altars get replaced by a portal. The player has the choice to "win" the game by exiting through the portal, or to ignore the portal on that level and venture deeper, aiming for higher scores on progressively more difficult floors. This is great for those that enjoy more challenge and extra content past the regular ending.
Pro Well-balanced
Other, more popular, mobile roguelikes are far too random. A lot of people associate roguelikes with randomness, but a lot of effort goes into making sure that they provide consistently winnable games. When you lose a game it should be because you did something dumb, not because the RNG didn't deign it today. Hoplite nails this.
Pro Large assortment of enemies keeps the gameplay and strategies required fresh
There is a wide array of enemies to encounter and fight, which keeps encounters fresh as well as the strategies needed.
Cons
Con Dated and boring game mechanics
Over simplistic and repetitive.
Con Doesn't explain game mechanics well
Battle mechanics, job changes when leveling up, and traits/skills are not explained outright. However, there is in-game help which you can refer to.
Con No simultaneous multiplayer mode
This limits player counts, map sizes and a really simultaneous mode is the only truly acceptable mode for a modern turn-based multiplayer game. Should have been part of the game years ago. Maybe the engine is not suitable for it.
Con Non well documented Add-ons
I'm currently stuck on 'The Chosen Glade' stage of the Rebirth in Nature add-on, with a lot of essence(s) and souls to convert to points for upgrades; should I find the way out of there for Aucrin of course.
Con Takes too much CPU/RAM resources
Too much does not mean you can't run it with a decen computer, but still, it's way too heavy for the result. Hint: using maps of vectors of strings is a bad idea.
Con Micro management
Con Short game
Hoplite does not take that long to complete as it can be finished in an average playthrough in around an hour.