When comparing Shattered Pixel Dungeon vs TinyKeep, the Slant community recommends Shattered Pixel Dungeon for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Shattered Pixel Dungeon is ranked 37th while TinyKeep is ranked 79th. The most important reason people chose Shattered Pixel Dungeon is:
SPD's gameplay is intuitive, allowing for it to be easy to get into. What is great though is that it's also very challenging, quickly making the experience both rewarding and addictive. Just one more game is a thought many will have before actually turning off their device.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Challenging and fun gameplay that lends itself well to repeat plays
SPD's gameplay is intuitive, allowing for it to be easy to get into. What is great though is that it's also very challenging, quickly making the experience both rewarding and addictive. Just one more game is a thought many will have before actually turning off their device.
Pro Has a reasonable amount of strategical depth where the player can easily plan out their next move
The top-down, turn-based nature of the game gives the opportunity to plan out a complex series of moves. This way there is no time constraint, and the player can leisurely strategize what they would like to do next.
Pro Tons of replayability thanks to the randomly generated levels
In true roguelike fashion, levels are randomly generated each time a new game is started. On top of this mechanic, Shattered Pixel Dungeon goes one step further by randomizing effects of all items as well, so it's impossible to tell if a dropped item will have a positive or a negative effect based on its sprite representation.
Pro Frustrating in a good way
You have to learn in bits & pieces, requiring patience & tenacity. Then you get to do it all over again w/ different classes, challenge modes. Very replayable.
Pro Frequently updated
The creator updates this mod about once a month, bringing TONS of additions including skill trees, bug fixes, and difficulty tweaks.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Not recommended for the impatient type of player.
Con Extremely, even maddeningly, difficult
Con Hard to master
SPD's difficulty can be a turn off for some players as it is quite challenging and takes a long time to master. While there will be those that enjoy such difficulty, those looking for something easy may not enjoy the game.
Con Strange graphics
The 2.5D graphics or how to call it is confusing even after days of playing - you tap where you don't want to all the time. Zoom levels are wrongly set - everything is either too big or too small. The smooth paning when moving your character is dizzying for someone's head...
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.