When comparing Broforce vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Broforce is ranked 60th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Extremely fun gameplay
Destructible environments, large explosions, dirt and blood flying everywhere, scaling a wall with just your knife, shooting rockets larger than the body of a man, and many more over-the-top gameplay elements. Broforce is just a blast to play.
Pro Excellent at co-op
Four players can join a single game both locally and online. It just feels really awesome spreading mayhem and destruction with three of your friends as blood, guts, and explosions surround you from all sides.
Pro Varied characters keep the gameplay fresh
There are more than 20 different unlockable characters to try out. This keeps otherwise really simple gameplay from going stale as fast by allowing you to enjoy a variety of playstyles.
Pro Great references to the 80s action movies
Much like an 80s action movie, the violence, destruction, and plot are all overly exaggerated. The playable characters are the members of an underfunded, under equipped military organization that somehow outguns everyone else. Their bullets seem to have the magical property to explode everything they come in contact with. There's also an insane amount of explosions and blood everywhere. Even their names are references such as Brobocop (Robocop), Bro Lee (Bruce Lee), or Brominator (Terminator).
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Can be pretty difficult
You can be killed by just one bullet, which creates a trial and error type of gameplay where you have to perfectly memorize all enemy locations and/or movement patterns. This gets multiplied by a hundred during boss battles, so after dying a lot of times you might start feeling frustrated.
Con Dying in co-op can feel a lot more punishing than it should be
If you run out of lives in co-op, you'll be forced wait until your teammates revive you by freeing a prisoner or until the level ends. If you're not very good at the game, this might happen a lot more often, which just turns into you watching others play the game and not playing yourself.
Con Poor character balancing
Some characters are obviously better than the others, or are highly situational. For example, the shotgun wielding character has really low range, so sometimes it's really hard to take out the enemies before they rip you to shreds from afar.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.