When comparing Broforce vs Victor Vran ARPG, the Slant community recommends Broforce for most people. In the question“What are the best couch/local co-op games for PS4?” Broforce is ranked 13th while Victor Vran ARPG is ranked 25th. The most important reason people chose Broforce is:
Destructible environments, large explosions, dirt and blood flying everywhere, scaling a wall with just your knife, shooting rockets larger than the body of a man, and many more over-the-top gameplay elements. Broforce is just a blast to play.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Extremely fun gameplay
Destructible environments, large explosions, dirt and blood flying everywhere, scaling a wall with just your knife, shooting rockets larger than the body of a man, and many more over-the-top gameplay elements. Broforce is just a blast to play.
Pro Excellent at co-op
Four players can join a single game both locally and online. It just feels really awesome spreading mayhem and destruction with three of your friends as blood, guts, and explosions surround you from all sides.
Pro Varied characters keep the gameplay fresh
There are more than 20 different unlockable characters to try out. This keeps otherwise really simple gameplay from going stale as fast by allowing you to enjoy a variety of playstyles.
Pro Great references to the 80s action movies
Much like an 80s action movie, the violence, destruction, and plot are all overly exaggerated. The playable characters are the members of an underfunded, under equipped military organization that somehow outguns everyone else. Their bullets seem to have the magical property to explode everything they come in contact with. There's also an insane amount of explosions and blood everywhere. Even their names are references such as Brobocop (Robocop), Bro Lee (Bruce Lee), or Brominator (Terminator).
Pro Lots of different builds
There are multiple weapons that Victor can equip, and each has a different set of abilities and are used in a way that is very different from how the other weapons are used. They really feel like separate classes.
There is also a huge pool of equipment types (spells, etc.) that drop that supplement the various builds.
Weapons and armor also have stats and qualities attached to them too.
Pro Acrobatic gameplay
Victor Vran ARPG is unique in the genre in that it's a very acrobatic and dodge-oriented game. In order to get far, you're going to have to learn how to jump, dodge, and dive around (or even on to!) your enemies in order to survive. This aspect of the game really adds another level of fun to an already good game.
Pro Funny Dialogue
As you progress through the various maps, you have a "ghost" that tags along with you and pokes fun at Victor, the situation, or sometimes even you. He has multiple pop culture references as well.
Pro Incredibly diverse AI in monsters
The AI in Victor Vran is spectacular. It's randomized very well which leads to far less predictable enemies than other games in the genre, and it will really keep you on your toes which is a lot of fun.
Pro Map Challenges provide extra challenge
Each map has a set of five challenges that reward you for completing them. They range from things you would normally do anyways to things that are so difficult really have to change up your approach to get them.
Cons
Con Can be pretty difficult
You can be killed by just one bullet, which creates a trial and error type of gameplay where you have to perfectly memorize all enemy locations and/or movement patterns. This gets multiplied by a hundred during boss battles, so after dying a lot of times you might start feeling frustrated.
Con Dying in co-op can feel a lot more punishing than it should be
If you run out of lives in co-op, you'll be forced wait until your teammates revive you by freeing a prisoner or until the level ends. If you're not very good at the game, this might happen a lot more often, which just turns into you watching others play the game and not playing yourself.
Con Poor character balancing
Some characters are obviously better than the others, or are highly situational. For example, the shotgun wielding character has really low range, so sometimes it's really hard to take out the enemies before they rip you to shreds from afar.