When comparing Braid vs Grim Dawn, the Slant community recommends Braid for most people. In the question“What are the best indie games on Steam?” Braid is ranked 21st while Grim Dawn is ranked 37th. The most important reason people chose Braid is:
On the outset, Braid looks like any other platformer but once any time is spent with the game, users soon find that the puzzles are deviously difficult, forcing users to think outside of the box and even time itself.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Wonderfully challenging
On the outset, Braid looks like any other platformer but once any time is spent with the game, users soon find that the puzzles are deviously difficult, forcing users to think outside of the box and even time itself.
Pro Clever game mechanics
Braid utilizes a rewind mechanic wherein the player can rewind the action in the game at any time. This is coupled with puzzle layouts to each lever where the player has to use the rewind mechanics to reach certain spots in a level.
Pro Most brilliant puzzle mechanic and unique art style
Nearly the father of indies and an amazing experience that never gets old. A very unique experience.
Pro Unisual mechanics for genre
Time control is not much used in games of that type. Espesially when its used like core mechanic of the game.
Pro An ambiguous, yet impactful retelling of a man's downfall and a warning to others
Braid is a story about loss and obsessiveness and how those forces drive the hunt for redemption.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Story is depressing
There is a definite sense of melancholy while playing this game which can make for a depressing experience while playing the game, which may reduce the amount of time played.
Con Really frustrating and boring at times
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.