When comparing The Vanishing of Ethan Carter vs Batman: Arkham Asylum, the Slant community recommends Batman: Arkham Asylum for most people. In the question“What are the best singleplayer games on Steam?” Batman: Arkham Asylum is ranked 75th while The Vanishing of Ethan Carter is ranked 95th. The most important reason people chose Batman: Arkham Asylum is:
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Specs
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Pros
Pro Challenging and rewarding puzzles
The puzzles require great observational skills with many clues being found only after thoroughly exploring the location in which the puzzle resides. Oftentimes, these clues are very discreet, well hidden, and integrated into the environment in creative ways. Piecing everything together can be quite a challenge at times as the puzzles provide no instructions, but also very rewarding as bits of the story are revealed after each successful solve.
Pro Heavily exploration based
With the exception of a few storyline gated or locked areas, you have the freedom to explore the entire game world from the very beginning. From the dark forests to the run down old houses, you can wander and go wherever you please, stopping to enjoy the scenery or investigate locations at your leisure. There are no linear story paths to follow and most of the puzzles can be completed in any order. This unhindered exploration allows you to explore the world and unravel the mystery completely at your own pace.
Pro Immersive atmosphere
While wandering the landscape, it's easy to believe you are exploring an old forest and town lost to time. The buildings are run down and decrepit, the roads and railroad tracks are overgrown with grass, and save for the chirping of birds or the river babbling, it is eerily silent. Exploring around and poking into every dark corner of the vast wilderness, one can't help but feel a complete sense of awe and become fully immersed in the mystery.
Pro Very surreal and mysterious storytelling
While the game starts out with the premise of a detective trying to solve the disappearance of a young boy, the story quickly takes a sharp turn and begins mixing in some very surreal, strange themes. These themes border on the paranormal and supernatural, and it quickly becomes apparent this is not a clear cut missing persons case. During the course of the game, the story keeps you guessing and invested as you try to figure out exactly what's going on. Additionally, due to the way you explore the nonlinear world, you might be witnessing events out of order which makes it even more mysterious.
Pro Gorgeous, state-of-the-art graphics
During development, real objects were photographed, scanned, and put into the game world using a process called photogrammetry. As a result, everything in-game renders as photo realistic without jagged lines or appearing pixelated. Everything from buildings and trees down to the smallest details like rocks and blades of grass look great.
Pro Runs at 1080p and 60fps
The game runs at 1080p and 60 FPS.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Repetitive puzzle solving
Without revealing spoilers, almost every major puzzle in the game is solved using the exact same logic. While the puzzles themselves are thematically different, the way you approach them and the mechanics they use are the same. After you've figured out how the first one works, you'll be applying the same basic principles to every puzzle in the game thereafter.
Con Simplistic gameplay
There is very little direct interaction with the world outside of solving puzzles and reading notes. Much of the game is simply walking around and exploring. From time to time, you will stumble upon a location in which you can manipulate items to solve the various puzzles, read notes, and watch story cutscenes play out.
Con Horrible character models
They are very plain and look almost cartoonish in nature, which is a stark contrast to the photo realistic environment they inhabit. The same level of work that went into the game world didn't quite make it into the character models, and as a result, they are disappointingly bad.
Con Not much dialogue
For a game that is heavily steeped in storytelling, there is a surprisingly low amount of actual dialogue and spoken lines. While it doesn't detract much from the experience, some people might be expecting a lot more writing for a game that boasts its story as a selling point.
Con Pacing feels unbalanced
There is one notable part of the game where the player spends an uneven amount of time in that the environment is lackluster as well as holds many frustrating puzzles. This makes for what feels like unbalanced pacing and is an aggravating section of the game.
Con Framerate drops from 60fps
There are framerate drops in the game but they never go below 30fps and do not tear due to the progressive vsync.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.