JavaScript vs Go
When comparing JavaScript vs Go, the Slant community recommends Go for most people. In the question“What is the best programming language to learn first?” Go is ranked 2nd while JavaScript is ranked 14th. The most important reason people chose Go is:
The language is designed in a manner that seems logical. Syntax is simplified to reduce burden on the programmer and compiler developers.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro No installation required
If you run a web browser you already have JavaScript installed and can get started right away. Modern browsers such as Chrome also have very powerful programming consoles built into them.
Aside from the browser console, you can also use online Javascript playgrounds such as JS Bin and JS Fiddle. Even from a tablet.
Pro Required for web development
If you are looking to create web projects, you will have to learn Javascript in order to develop the client side code. If you learn the foundations of programming in JavaScript you can reapply that education later in building web applications.
Pro Massive ecosystem
JavaScript has one of the largest programming ecosystems, as shown by the being the most popular language for projects on GitHub. As there are so many projects written in JavaScript there are lots of libraries available to build off of and many of them are written to be easy to use and integrate into other projects.
There are also lots of resources available for learning JavaScript. Other than traditional tutorials, language learning sites such as Codecademy have JavaScript courses. The Mozilla Developer Database also serves as a great resource for learning about the standard libraries built into JavaScript.
Pro Easy to build an application
By using the UI capabilities in HTML and CSS you can develop substantial applications with graphical interfaces more quickly and with less effort than in other languages which would require you to learn a windowing library.
Building a useful application is one of the best ways to learn a new language and because of the low learning curve for creating applications you can create more substatial programs and learn more practical programming priciple faster.
Pro Runs on both the browser and the server
With Node.js, it is now possible to run JavaScript as a web server. This would allow you to be able to create server based applications sooner than would if you had to learn a separate programming language as well for server side code.
As JavaScript is the only language supported by web browsers it puts it in the unique situation of being the only programming language that's available on both the client side and server side.
Pro First-class functions with lexical closures
While certainly not the only language with these features, this pro alone is so powerful that it compensates for most of JavaScript's problems. You'll learn to use closures and higher-order functions well in JavaScript, because you have to. And then you can generalize this knowledge to any other language that has these, and the good ones do.
Pro High demand for JavaScript developers
If you're looking for a career as a developer, JavaScript is the place to focus your attention. There is a huge demand for good developers especially in frameworks such as React and Angular.
Pro Complete dev stack can be run online
With codepen.io and other prototyping tools, you can learn Javascript from a mobile device. You don't even need a computer. It can be learned from an internet cafe or public library.
Pro JSON is native to JS
JSON is arguably a "must-learn". With JS, that's one less additional syntax to learn.
Pro Very good debugger
Has a built in debugger with break points, watches that work on local values, and a console that you can use to edit anything at any time. Both in the browser (eg: Chrome), and server (eg: Nodejs).
Pro Can be very simple (teachable)
By setting a few ground-rules (effectively coding in a subset of JS), JS is one of the simplest languages to learn (requiring very few must-learn prerequisite concepts).
Pro Great tools for development
Flow, JSHint/ESLint, Babel, npm, etc.
Pro Several Platforms to use the web stack and JS to create multi-platform apps
Opens the door to native application development as well as just websites. Use with React Native, Weex or Quasar (Vue), PhoneGap or Cordova, NativeScript... (etc) to build native apps. Use mostly the same code base for multi-platform and web.
Pro Atwood's Law "Any application that can be written in JavaScript, will eventually be written in JavaScript."
May also be a con.
Pro Modern ESNext is far better than the JS of days past
Modern JS has made great strides, and can be targerted to older (or non-standard) browsers using Babel. There are new language constructs that can make programming in JS comfortable.; e.g.: async / await ( <3 ).
Pro Instant gratification
While it's easy to argue that Python will give you 'instant gratification' (while actually ruining your understanding of good programming practices), JavaScript is far better in this regard. Make a small change to a page and it's immediately visible in the browser. You can throw in a JavaScript library like jQuery with minimal fuss.
Pro Speed (most implementations)
JS/ES is in the running for the fastest interpreted language given the optimizations and JIT integration of popular implementations. On the other hand, it fails utterly when compared with compiled (to native or VM code) languages.
Pro Integrates very well with UE4
Coding an immersive 3D game can retain the attention of new programmers. ncsoft/Unreal.js.
Pro Prototype based Object Oriented System
Being object oriented, it supports the predominate and powerful programming approach. Being prototype based, it provides an intuitive approach to OOP. Whereas other popular languages use classes, which focus on thinking in the abstract, Javascript's prototypes allow you to focus on thinking in the concrete.
For example, in a prototypical language, you think of a rectangle, and define it. You now have a rectangle. Let's say you want a red rectangle, you copy the rectangle and give it the property red. Want a blue one? Copy rectangle again give it a blue. Big blue rectangle? Copy blue rectangle and make it big. In a class-based language, first you describe a rectangle, describe a red rectangle as a type of rectangle, describe blue and big blue rectangles, and now that you have described them, you must create instances of them, and only then do you have the rectangles. Essentially: Classes are factories for objects, prototypes are objects themselves, and the latter method was created to be more intuitive, which is particularly advantageous to beginners.
Pro C-like syntax
After learning Javascript, you will feel at home in other languages as C-like syntax is very common.
Pro One of the most underestimated languages
deviously simple in syntax, yet highly powerful in paradigms, this language does not force you to the (actually intrinsically broken) object oriented paradigm, has a healthy dose of functional programming inside, and does not bloat the keyword space. Good javascript is all about structure. Bad javascript is all about lazy hipsters not taking the time to learn 'javascript, the good parts', a must read.
Pro Extremely popular
JavaScript usually tops the lists for most popular languages in use today and rightly so. It's used almost everywhere and it's in high demand, making it very easy to find a job for anyone who knows JavaScript. This helps make it desirable for a first language, as it will often be used in the future.
Pro The most used language in the whole Solar System in amount of scripts/applications
Because it runs in many different environments, it is the most used language in the world.
Pro Simplified C-like syntax that is as easy to read and write as Python
The language is designed in a manner that seems logical. Syntax is simplified to reduce burden on the programmer and compiler developers.
Pro Great team working behind it
Go has a solid team of engineers working on it (some of the best networking engineers in the world are working on Go). Up until now, the great engineering of the language has compensated for its lack of power.
Pro Easy to install and configure; simple to compile software
Go software can be immediately installed, regardless of your operating system, package manager, or processor architecture with the go get command. Software is compiled statically by default so there is no need to worry about software dependencies on the client system. Makefiles and headers are no longer necessary, as the package system automatically resolves dependencies, downloads source code and compiles via a single command: go build
.
Pro Programmers don't have to argue over what 10% subet of the language to implement in their software project
The language promotes programming in a specific idiomatic style, which helps keep every programmer on the same page.
Pro Supports 'modules' in the form of packages
Every Go source file contains a package line that indicates which package a file belongs to. If the name of the package is 'main', it indicates that this is a program that will be compiled into a binary. Otherwise, it will recognize that it is a package.
Pro Demonstrates a unique, simple concept to object-oriented programming
All types are essentially objects, be they type aliases or structs. The compiler automatically associates types to their methods at compile time. Those methods are automatically associated to all interfaces that match. This allows you to gain the benefits of multiple inheritance without glue code. As a result of the design, classes are rendered obsolete and the resulting style is easy to comprehend.
Pro Great language for building networking services
Go was started as a systems language but now it has fully committed in the niche of networking services. This has been a brilliant move by Go because it allows them to capitalize on the immense talent of the Go engineering team (who are in the most part network engineers).
In a world dominated by Java EE and slow scripting language, Go was a breath of fresh air and it continues to be one of the most powerful languages if you want to build networking services.
Pro Exceptionally simple and scalable multithreaded and concurrent programming
Goroutines are "lightweight threads" that runs on OS threads. They provide a simple way for concurrent operations — prepending a function with go
will execute it concurrently. It utilizes channels for communication between goroutines which aids to prevent races and makes synchronizing execution effortless across goroutines. The maximum number of OS threads goroutines can run on may be defined at compile time with the GOMAXPROCS
variable.
Pro The go compiler compiles binaries instantly — as fast as a scripting language interpreter
Compiled binaries are fast — about as fast in C in most cases. Compiles on every OS without effort — truly cross-platform compiler. As a result of the fast compilation speed, you can use the gorun program to use go source code as if it was a scripting language.
Pro Performance is on the order of C and Java
Go is blazing fast, but easier to write than Python, JS, Ruby, or many other dynamic languages.
Pro Jobs available
You can find a Job knowing Go. Which is more than can be said with many other languages.
Pro API documentation is rich in content; easy to memorize
Only features deemed critical are added to the language to prevent cruft from working its way into the language. The language is small enough to fit inside one's head without having to repeatedly open documentation. Documentation is hosted on an official webpage in a manner that is simple to read and understand.
Pro Supports functional programming techniques such as function literals
This naturally also supports first class and high order functions, so you may pass functions as variables to other functions.
Pro Multiple variables may be assigned on a single line
This conveniently eliminates the need to create temporary variables.
Fibonacci example: x, y = y, x+y
Pro Built-in unit testing
The idiomatic approach to writing a Go software project is to perform test-driven development with unit testing. Every source code file should have an associated *_test.go
file which tests functions in the code.
Pro Provides tools for automatically formatting code for your entire software project
This helps keep every programmer on the same page in a project and eliminates arguments over formatting styles.
Pro Automatically generates API documentation for installed packages
Godoc is provided to automatically generate API documentation for Go projects. Godoc also hosts its own self-contained web server that will list documentation for all installed packages in your Go path.
Pro Supports splitting source code into multiple files
As long as every source code file in a directory has the same package name, the compiler will automatically concatenate all of the files together during the compilation process.
Pro Syntax for exported code from a package is simplified to be less verbose than other languages
Any variable, type and function whose name begins with a capital letter will be exported by a project, while all other code remains private. There is no longer a need to signify that a piece of code is 'private' or 'public' manually.
Cons
Con Many errors pass silently
JavaScript looks for every possible way to treat the code you write as runnable and is very reluctant to point out likely errors. For example, you have call a function with too many arguments, the extra arguments are simply discarded.
Con Easy to accidentally use globals
If you forget a var
or new
, you can clobber the global scope. For tiny scripts (JavaScript's original use case) globals are great, but for larger applications globals are generally regarded as a Bad Thing. This is because changes to one small part of a program can randomly break things anywhere else. These kinds of bugs are notoriously hard to find.
Con Does not teach you about data types
Since JavaScript is a weakly typed language, you don't have to learn about data types if you start using JavaScript as your first language. Data types being one of the most important concepts in programming. This will also cause trouble in the long run when you will have to (inevitably) learn and work with a strongly or statically typed language because you will be forced to learn the type system from scratch.
Con Weird type coercions
'5' - 1 == 4
, but '5' + 1 == 51
. There are other examples that make even less sense.
Con Complex
JavaScript has a long litany of warts and gotchas. JavaScript will bite you if you're just a wee bit careless. You have to exercise a great deal of caution and awareness. You either have to know the entire 545-page ES6 spec to avoid them all, or use a linter to help restrict you from using the bad parts (and you still have to be familiar with the language), but beginners don't know these things. (Linters are also prone to time-wasting false positives.) This is a significant cognitive burden on even the experienced programmer (as if coding wasn’t hard enough already), but try learning to program in the first place on top of all of this and you'll understand that JavaScript is a terrible choice for the beginner.
Con Easy to fall into bad manners and bad mind structure
It wouldn't consolidate a good mind structure for moving to other languages. Too open.
Con Each browser has its own quirks when executing the same code in some cases
Beginner programmers often make the mistake of coding something, seeing it works in the browser they tested it in, and then scratching their heads when it doesn't work in another browser. Ideally you'd want a language that works consistently across all platforms in order to be able to focus more on the programming and less on the underlying environment. It just takes time away from learning and forces you to spend time figuring out why this worked in browser X but not browser Y.
Con The constant churn of tooling and language
Trying to keep up=javascript fatigue. You won't have time to learn anything else if this is your first language, and you will probably think all programmers are crazy. Plus web assembly may open the door for better alternatives.
Con Very confusing to read
Con The "this" keyword doesn't mean what you think it means
this
is bound to whatever object called the function. Unless you invoke it as a method. Unless you invoke it as a constructor. Unless it's an arrow function.
Con Limited standard library
Much often needed functionality is not in the standard library. (Contrast with Python.) However, there are well established libraries such as Lodash, to fill the gap (however, due to the diverse/fractured ecosystem it may not be clear what library to use).
Con Many tutorials, code, and resources, are structured for older ES5 code
Con Asynchronous coding is not easy for beginners
JavaScript can work synchronously but its current use is mainly around asynchronous instructions, and it's surely not a good way to start learning programming.
Con The `null` and `undefined` objects aren't really objects
Therefore, attempts to call methods on them will fail. This is especially frustrating since these are often returned instead of throwing exceptions. So a failure may appear far away from the actual cause, which makes bugs very hard to find.
Con Array-like objects
Many cases when you should get an Array, you just get an Array-like object instead and none of the Array methods work on it.
Con Fast moving
The language and the web platform move fast these days. this makes it difficult for students as there is a lot of fragmentation and outdated information.
Con Numbers that begin with 0 are assumed octal
This is very surprising for beginners. Especially since 00
through 07
seem to work just fine. And this isn't just for hardcoded numbers. The parseInt()
function has the same problem, but only on some systems.
Con Good tools are pretty much a MUST for new programmers
You really want to be using a good editor (light IDE) and a linter, type checker (e.g.:Flow), etc. until you grok the language. And choosing / setting-up that development environment is it's own learning curve. If taught in a classroom, using a subset of JS with solid tools, there is an argument that JS could be an ideal first language... however, that is a lot of ceremony to protect the new programmer from JS gotchas. But without the tools, JS can be a very painful painful first language (trying to figure out why your code isn't doing what you intended).
Con The language itself is not very appealing to developers.
JS is one of the most dreaded languages as it was designed for the purpose of becoming just an scripting language for a browser. It was never intended to take over as the leading technology in web development, thus the language has been streched past its own capabilities. A beginer should learn something else first, something that is better conceived and refined.
Con Counter-intuitive type conversion
JavaScript is rather inconsistent when dealing with different types. For example, when working with the + operator and two numbers, they will be added, two strings will be concatenated:
3+5; // 8;
"Hello "+"world"; // "Hello world"
When using +
with a string and a non-string operand, the non-string operand is converted to a string and the result is concatenated:
"the answer is "+42; // "the answer is 42"
"this is "+true; // "this is true"
In any other case (except for Date) the operands are converted to numbers and the results are added:
1+true; // = 1+1 = 2;
null+false; // = 0+0 = 0;
Con Fractured ecosystem
Angular, React, Ember, Meteor, Backbone, Knockout, Express, Mithril, Aurelia. The web frameworks pass in and out of fashion too quickly to keep up with. The endless civil wars are becoming tiresome.
Con Has really bad parts you're better off avoiding altogether
But beginners won't know better. And even after you learn, you might have to deal with others' code that uses the bad stuff. JavaScript was originally developed in 10 days. It just wasn't designed that carefully.
Con Golang controlled by Google
Solves Google problems, which might not be your or the majority of user's problems. Was created for the benefit and purposes of Google, so is less flexible in language direction and options.
Con Hard to abstract even the simplest notions
Go is famously regarded as very simple. However, this simplicity becomes problematic in time. Programmers who use Go find themselves over and over again writing the same thing from a very low point of view. Domains not already served by libraries that are easy to glue are very difficult to get into.
Con Forces K&R style and won't allow Allman style
Golang developers were extremely short-sighted and biased by forcing the K&R style, which should never have happened. Basically kicking Allman style users out of their language.
Con Doesn't have true enums
Golang does weirdness with const versus having real enums, like other languages. This reflects the stubbornness and shortsightedness of the core developers, similar to the issue with generics, where it was denied that it was needed until it became too obvious that it should have been added years ago.
Con Does not have sum types
Makes it harder to have functions of different parameters types in a non OOP language. Thus messy generics and interfaces, and more confusion, where sum types could have solved a number of issues.
Con It appears Google uses position to snuff out or suppress other languages
Newer languages that could threaten Golang (or other Google controlled languages) appear to have suppressed search results on Google and YouTube. Dangerous situation where large company can manipulate user choice and market share. The freedom to freely choose and user rights need to be protected.
Con Designed to make the programmer expendable
Go was designed for large team projects where many contributors may be incompetent. That Go can still get things done under these conditions is a testament to its utility in this niche. Go's infamously weak abstraction power is thus a feature, not a bug, meant to prevent your teammates from doing too much damage. This also means any team member can be easily replaced by another code monkey at minimum cost. Good for the company, bad for you. The more talented programmers, on the other hand, will be very frustrated by having one hand tied behind their back.
Con Easy to shadow variable
Due to single character only difference, declare and assign statement can easily shadow variable from outer scope unconsciously. Example:
err := nil
if xxx {
err := somefunctionthatreturnsanerr
}
return err // always return nil
Con No forms designer
Those who are used to Visual Studio can feel the lack of a forms designer for rapid development.
Con Bizarre syntactic choices like a unique date format.
Con Changing visibility requires renaming all over the code
Con Lacks support for immutable data
Only way to prevent something from being mutated is to make copies of it, and to be very careful to not mutate it.
Con Performance slowdown because of indirect calls and garbage collection
Practically no meaningful Go application can be written without indirect function calls and garbage collection, these are central to Go's core infrastructure. But these are major impediments to achieving good performance.
Con Implementation of interfaces are difficult to figure out
Finding out what interfaces are implemented by a struct requires a magic crystal ball. They are easy to write, but difficult to read and trawl through.