When comparing Risk of Rain vs Titan Quest, the Slant community recommends Risk of Rain for most people. In the question“What are the best 4-player local multiplayer games on Steam?” Risk of Rain is ranked 15th while Titan Quest is ranked 22nd. The most important reason people chose Risk of Rain is:
Imagine a small set of DOTA or LOL. These 10 characters can be tankers, DPS, supporters, rangers, carriers, etc depending on your skill and level of use. And they're hard to unlock which makes the challenging to get them even more.
Specs
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Pros
Pro 10 unique characters
Imagine a small set of DOTA or LOL. These 10 characters can be tankers, DPS, supporters, rangers, carriers, etc depending on your skill and level of use. And they're hard to unlock which makes the challenging to get them even more.
Pro Replayability is high
The levels are generated very randomly making for a unique experience every time the game is played which in turn makes for a ton of replayability.
Pro Time equals difficulty
It gets tougher as time passes by. That means by minute 40, you are playing at hardcore difficulty. This makes for an experience that is good for learning the mechanics as once you can not advance due to the difficulty you will die which means the game has to be repeated which help learn the ins and outs more and more each time it is done.
Pro Fun local and online co-op modes
No need to compete as the multiplayer is all cooperative where each player has to help the other survive the harsh world which is a fun setting for friends as it leaves out any competitiveness.
Pro Holds up incredibly well
Titan Quest is over 10 years old now, and it is still widely played. It even saw a remastered "Anniversary Edition" in August of 2016, drawing in more players, old and new.
Pro You can choose the speed you want to play at
Titan Quest is unique among ARPGs in that you get to choose the game speed. You can be a leisurely player and take things slowly, or you can go hard and play the game on very fast settings. The fact that you get to choose adds another level of enjoyment to the game.
Pro Replayability through different classes
There are a plethora of classes that open up upon leveling to the second level, once one is chosen the others will be gone for that game session. This means that a different playthrough will be needed to explore what all the different classes offer, making for quite a lot of playtime.
Pro Lots of loot to find
There is quite a lot of loot in the game to be found, which drives the player to continue playing, just to find that better weapon or piece of armor. The loot is also color coded when dropped, making it easy to discern what is worth picking up or leaving behind.
Pro Tons of customization
There are 30 different classes of characters to choose from within the game with 150 character skills that they can learn. This way users can customize their character to their liking and playstyle.
Cons
Con Unlocks unclear
The game explanation of how unlocks unlock is not very clear or intuitive making for wasted time trying to figure them out.
Con Combat feels a little static
Con Save anywhere does not save character placement
This means that there will be some retreading of areas once a save is loaded as the character will not be in the same place as where they were left off. This will waste time and can be frustrating having to do this every time you load the game.
Con Disappointing loot at later levels
Even when the player has reached a high level, they will often find loot meant for low level characters. This can be frustrating when trying to find better gear and just adds a lot of clutter to ones inventory as the majority of items found won't be that useful.