When comparing C vs Dart, the Slant community recommends C for most people. In the question“What is the best programming language to learn first?” C is ranked 5th while Dart is ranked 30th. The most important reason people chose C is:
Learning C forces you to grapple with the low-level workings of your computer (memory management, pointers, etc.) in ways that the other languages abstract away. Without an understanding of these low-level aspects of computer programming you will be limited if you try to develop an application that needs to run in a memory or performance constrained environment. Other languages like Python can obscure a lot of details, so your foundation may be weaker.
Ranked in these QuestionsQuestion Ranking
Pro Understanding of computers
Learning C forces you to grapple with the low-level workings of your computer (memory management, pointers, etc.) in ways that the other languages abstract away. Without an understanding of these low-level aspects of computer programming you will be limited if you try to develop an application that needs to run in a memory or performance constrained environment.
Other languages like Python can obscure a lot of details, so your foundation may be weaker.
Pro Industry standard
C is the industry standard programming language, moreover, it is the most popular programming language to use. C is the language used for most Windows, UNIX and Mac operating systems.
Pro Helps with learning other languages later
Pro Must have
Capability to program in C is greatly appreciated in developers, creates an image of competency, and many programmers will learn it at some point in their careers.
C is portable between most hardware. Generally a C compiler is made for any new architecture, and already exists for existing architectures.
C is portable between all operating systems (Windows, UNIX and Mac) and only needs a program to be recompiled to work. This allows anyone on any operating system to learn about the language and not be held back by intricacies of their operating system.
With this said, C's portability these days is not quite what it used to be. Much of said portability relies on the POSIX standard in particular, and as time passes, the compliance of a given system with that standard is becoming less certain; especially in the case of Linux. Most things will still be portable (or at least emulatable) between Windows, Linux, and FreeBSD for example; but you will at times need to make use of platform-specific support libraries for certain individual cases, as well.
Pro Low level of abstraction
While higher level languages languages like Java and Python provide possibilities to be "more expressive" per line of code, it's much more convenient to start with "less efficient" (get me right) language, in order to get initial concepts of how things behave at lower level.
Actually C is a good starting point moving to both higher and lower levels of abstraction, the good example here would be learning C before Assembler, as for general use the Assembler quite hard to understand due to low level of its abstraction (like getting the understanding on how loops work in C before trying to implement them on Assembler).
Pro Teaches good practices
Writing in C will require you to understand how things are done. C implies using and understanding the fundamentals. Learning a higher-level language after is much easier.
Pro If you can't grok C you should not be a professional programmer
It sets an early bar that if you can't hurdle you might as well do something other than programming and not waste any more of your time.
Pro Basic concepts can be applied to accelerate learning any other language
You can easily pivot knowledge learned here and apply it to almost every other language.
Pro C is simple with lesser rules than any other language
C is standardized and it is the goto language when you have to speed things up
Pro the king of languages, imitated, extended but never equalled
Made of a small set of keywords and rules, only your imagination is the limit. Above all, when it comes to 'pro' programming, C is the only one to rely on.
Pro More control over the code
Pro Great async language support
Dart is a single threaded programming language. So if any piece of code blocks the execution of the program, the program practically freezes. To avoid this Dart makes use of asynchronous operations which let your program run without getting blocked. This is done through Future objects.
A Future is an object which represent a means for getting a value at a certain point in the future. A function may invoke a Future and when that happens, two outcomes can be achieved:
- The function is unable to return a value, so it queues up work to be done and returns an uncompleted Future object.
- Or later when a value is available to be returned, the Future object completes with that value.
Pro Great standard library
Dart includes a truly comprehensive core library, making it unnecessary to include disparate, external resources for basic functionalities Other than reducing the need to pull in various 3rd-party utilities this also ensures that all Dart code looks and feels the same.
Out of the box, the developer gets core libraries to help with: async, collections, strings, regexps, conversions, formats, file I/O, math, typed data, and more.
Pro A lot of tools are available to help in developing with Dart
Dart has a lot of tools available which help with developing Dart applications. Some examples of those tools include:
- pub - package and dependency management and build tool
- analyzer - static syntax analysis with linter, quick fixes, autocompletion support for easy IDE integration
- test - powerful and flexible testing framework and test runner
- dev_compiler - generate reusable JS instead of tree-shaken minified JS output (work in progress)
- dartfmt_ - source code formatter
- server-side VM
- observatory - a powerful tool for profiling and debugging running Dart code (for Dartium and Dart server code)
Pro No compile time in development
Dartium (Chromium derivative) is a browser with integrated Dart VM, which allows you to run and debug native Dart code during development for short edit-reload cycles. Only for testing on other browsers and deployment is transpiling to JS necessary.
In Dart many browser differences (subtle differences and also missing features) are abstracted away or polyfilled. When Dart is transpiled to JS the output works on all supported browsers. There is usually no need to load polyfills or to consider browser differences during development. No need for libraries like jQuery to make the same code work the same on all browsers.
Pro Will be familiar to Java developers
The language will look familiar to Java developers, easing the learning curve.
And yet, while it's similar, it has some nice syntax facilities to avoid common boilerplate code found in Java. Code is terser, yet readable.
Pro Easy prototyping
Dart has an optional type system which makes Dart a great language for prototyping. It encourages developers to gradually evolve their programs without worrying about types first.
Pro Can compile to efficient machine code
Dart was designed to be as expressive as possible. Ahead-of-time compilers can compile Dart code to efficient machine code. This is especially important when deploying to mobile where you don't want (or can't) use a JIT.
Pro Optional strong mode.
Strong mode applies a more restrictive type system to Dart to address its unsound, surprising behavior in certain cases.
Pro AngularDart 2.0 support
Pro Support of semi-coroutines (generators)
Generators, also known as semicoroutines, are also a generalization of subroutines.
Generators are primarily used to simplify the control of iteration behavior of a loop, the
yield statement in a generator passes a value back to a parent routine.
A generator is very similar to a function that returns an array, in that a generator has a certain number of values. But instead of building and returning an array that contains all the wanted values, a generator returns them one at a time, this saves memory and allows the caller function to start processing the first few values immediately.
Con Languages is full of corner cases and undefined behaviors
Undefined behavior in a program can cause unexpected results, making it hard to debug. With UB, program behavior may vary wildly depending on optimization settings. There are many cases that invoke UB, such as signed overflow, invalid dereferences, large integer shifts, uninitialized variables, etc. These serve to frustrate novice programmers when they could be learning other concepts.
Con C will require you to learn concepts too advanced for most beginners
While other programmers will learn algorithms and structures and will do magic tricks and awesome applications, you will learn trash info that you should know maybe after 5-7 years experience in software development, not earlier. It's like going the first time as a seven year old kid to first school class, and your teacher tells you to learn you about Discrete Math, without basic math and how to do 2x2.
If you wish to be a really good programmer, C for sure will be in your portfolio, but not as a first language, and this programming language is used only for very hard and very limited tools which require a lot of professional skills from the programmer.
Con Requires memory management
Learning programming is already hard enough when you don't have to worry about memory leaks.
Con Long learning curve
While the language compliments knowledge of computer components very well, and gives a deeper understanding, it is also quite difficult to learn, and to use correctly, especially without aforementioned knowledge.
Con Completely lacks type safety
The C standard library is not type safe, and the language itself does not promote type safety built into the language, which leads to error-proneness of the language. If anything, I would recommend those interested in C to instead put their time in D, which actually includes a complete copy of the C standard library rewritten to be fully type safe.
Depending on the purpose this can be either a pro or a con. If the task is to learn how to program, low-level of C will impend learning important concepts. Furthermore, C is rather limited in ways of building abstractions.
"Low-levelness" of C can be a pro feature in learning system programming.
Con Does not support modules; header file annoyances
Header files are a poor man's implementation of modules. Modern programming languages make use of modules which eliminate the need for C includes and header files and the many issues caused by them, such as the complete lack of dependency checking. Header files often contain even more include statements that point to other header files which also point to even more which drastically increases compile time. Modules only have to be compiled once, and when importing those modules into your software project, you only have to pull in the module that you are using, which is often times already precompiled. This way, the compiler knows exactly what it needs before beginning to compile your project and can automatically compile the few dependencies it needs in advance rather than recursively compiling every header file it runs across as in C.
Con Heavily outdated programming concepts
C lacks a large majority of programming concepts that modern languages make use of today. The existing functionality of C makes use of outdated and deprecated methodologies which can be of great annoyance to the modern day programmer.
Con Lack of support for first class strings
C does not support the string type, nor does it support UTF-8 strings that modern languages are employing today. Instead of strings, C makes use of the *char type which is a pointer to a character array.
Con Arrays are not first class objects
When an array is passed to a function, it is converted to a pointer, even though the prototype confusingly says it's an array. When this conversion happens, all array type information gets lost. C arrays also cannot not be resized, which means that even simple aggregates like a stack are complicated to implement. C arrays also cannot be bounds checked, because they don't know what the array bounds are.
Con The need for C developers in the current market is very low, and trending downward
Older languages, like C, are no longer in their hay day. Even if you do learn it as your first language, you are only setting yourself up to need to learn another language in the long run. If you want a skill that you can not only learn from, but also potentially build a career on, C should not be your first choice.
Con Isn't truly portable or cross platform
The C programming language is not portable to other operating systems, and even different compilers, because the C language does not provide any reference cross platform libraries or compilers. Different platforms and compilers provide their own implementation of the C standard library which may not be compatible with the implementation in another compiler or platform. Without cross platform libraries and tools, one cannot state that C is portable. This is in stark contrast to modern programming languages that provide their own cross platform libraries and compilers, such as D, Go and Rust.
Con C structs are very weak and outdated
C structs lack a lot of modern capabilities that are vital in programming languages of today, such as assigning member functions to structs to give them object-oriented capabilities, constructs, deconstructors and RAII. Great care must be used when using structs in C to prevent memory leaks and ridiculously slow structs.
Con Compiles procedurally rather than intelligently
In the same manner that C recursively compiles header files ad infinitum without any sort of dependency checking, C source code is also compiled in the same manner. If you attempt to call a function before it is declared, the compiler will fail because the function was not compiled before it was caled.
Con Includes require obscene resources to compile
All the modern languages have resulted in ditching the ancient deprecated model of #include statements and have instead adopted the superior model of modules. When compiling software written in C, the programmer is forced to also compile X headers which contain Y headers which contain Z headers and so forth -- drastically increasing the number of lines that need to be compiled. In order to compile something as simple as "Hello, World", for example, 18K lines of code needs to be compiled. This can be very taxing on RAM and CPU resources, causing compile times to quickly absorb a large portion of the programming process.
Con Only offers basic support for source code split into multiple files
Modern programming languages are capable of compiling split source code files by concatenating them together efficiently at compile time before compiling them. However, C requires the developer to resort to messing with header files and makefiles to get similar functionality.
Con Dart SDK does not provide standard (out of the box) way to access SQL-based databases on server side
This missing (but very popular) feature requires to use 3rd-party packages developed by the personal enthusiasts or very small groups of enthusiasts, which is not very convenient because they are all very fragmented in terms of content, the essence and capabilities.
Con Small community, little momentum