When comparing Path of Exile vs Middle-earth: Shadow of War, the Slant community recommends Path of Exile for most people. In the question“What are the best hack and slash PC games?” Path of Exile is ranked 9th while Middle-earth: Shadow of War is ranked 16th. The most important reason people chose Path of Exile is:
There's a staggering amount of builds and skills you can try out in Path of Exile. There are 7 classes, 19 subclasses, 194 active skill gems, 107 support gems, and over 1000 skill nodes on the expansive skill tree. As a result, there are hundreds of possible combinations, allowing you to spend hours theory-crafting just to create the perfect build. Even if you don't feel like planning out a build from scratch, you can just look up one of the many guides online and get straight into the action.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Hundreds of possible character builds
There's a staggering amount of builds and skills you can try out in Path of Exile. There are 7 classes, 19 subclasses, 194 active skill gems, 107 support gems, and over 1000 skill nodes on the expansive skill tree. As a result, there are hundreds of possible combinations, allowing you to spend hours theory-crafting just to create the perfect build. Even if you don't feel like planning out a build from scratch, you can just look up one of the many guides online and get straight into the action.
Pro Completely free without pay to win mechanics
You can just download and install the game without any purchases. On top of that, there are no pay-to-win mechanics and the only things locked behind paywalls are cosmetic effects, pets, and additional storage space. You can easily play the game for hundreds of hours without spending a dime.
Pro Regularly updated
Every 4 months or so, Path of Exile has major updates, adding new interesting mechanics, skills, items, and various other content. As a result, every time you come back to Path of Exile after taking a break, it feels like a new game.
Pro Great setting
Path of Exile is set in a dark fantasy world where everything is gradually becoming worse. At the foreground, you have the massive continent of Wraeclast that once was the home to a flourishing empire, but now is a place filled with the undead, evil spirits, ruins, and echoes of the past. To make matters worse, malicious entities from another dimension seek to corrupt the world and its inhabitants, giving birth to disfigured monstrosities that seek to end you. The end result is an immersive setting with dark motifs, body horror, loads of gore, and a very tense atmosphere, which is refreshing in an era dominated by family friendly content.
Pro Feels exhilarating to play
While the gameplay might feel a little slow and clunky in the beginning, it gradually picks up speed as you progress, allowing you to swiftly destroy large groups of monsters with any skills you choose. Whether you're shooting ice arrows with your bow, freezing and shattering every enemy on-screen, or if you're cleaving enemies with a massive axe, causing them to bleed and explode on death, it just feels incredibly satisfying.
Pro Greet Developer
Grinding Gear Games provide a lot of communication and community interaction
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Anti-experimentation for new players
The game heavily punishes any experimentation for new players. Unless you have near perfect understanding of late game and the various viable build-options you are more or less unable to experiment your way into viable builds (and the options for correcting mistakes are limited at best). So, unless you are fine with having to scrap a bunch of characters for being sub-optimal, you are more or less forced into following player-made guides to learn the game rather than through engaging with the game itself. This may or may not be a problem for you.
Con Very high learning curve
There's quite a lot to learn when starting to play Path of Exile. There are the mechanics, the crafting system, and the skill gem system. However, the most intimidating factor is the massive skill tree with over 1000 skill nodes, 6 classes and 19 subclasses, allowing you to create hundreds of unique builds. Unfortunately, creating a functional build is really difficult, taking hours of theorycrafting, so it might be better to stick to guides as you're starting out, unless you're fine with possibly messing up.
Con Endgame can get really repetitive
It takes an exceptionally long time to get any wealth, useful items, or access to endgame bosses in this game. You endlessly farm the same maps, hoping you'll get lucky with a few good items, but that usually won't be the case, which can be really discouraging to keep playing. This is made worse by the fact that your character progression comes to a grinding halt near the upper 80s of character levels, requiring you to buy insanely expensive items to feel any progression at all. If you don't like grinding, you'll get quickly bored of Path of Exile.
Con Clunky trading system
The western PC version of Path of Exile currently requires using an external site to find deals or sifting through scam attempts in the trade chat. After you find an item you want to buy, you need to message the seller, and if they respond, enter the same area as them to make a direct trade. There is no auction house, no mail, no automated trading posts, and to sell stuff you have to buy a premium stash tab via a microtransaction.
Con One shot fest
This game has an extreme learning curve, meaning you'll invest 100 hours of just reading on the internet before understanding the basic game, plus the endgame is a one dimensional "spam all flasks and one shot everything or get one shot" style of gameplay.
Con Unrewarding
You fight 40 minutes with "uber uber boss" and he drops white items that can be found anywhere in barrels most of the time
whats worse, you have to "farm" "fragments" to start that boss battle, that will take a while too, if you decide to buy the fragments, you will drop nothing and you will lose a lot of currency.
Con Some aspects of the graphics look dated
While the graphics have received updates over time, a lot of the visuals still lack polish you'd see in most AAA games. Some textures are fairly low res, certain character models look weird when they have armor on, and the animations feel somewhat stiff and clunky. You probably won't notice this during active gameplay, but when you stop for a moment to look around it becomes painfully obvious.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.