When comparing To The Moon vs Superbrothers Sword & Sworcery, the Slant community recommends Superbrothers Sword & Sworcery for most people. In the question“What are the best pixel art games?” Superbrothers Sword & Sworcery is ranked 10th while To The Moon is ranked 13th. The most important reason people chose Superbrothers Sword & Sworcery is:
A detailed aesthetic, a great score and an intriguing narrative together create a world that engrosses you from the very beginning.
Specs
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Pros
Pro Cute story told backwards with an unexpected happy ending
The main story is actually told backwards, ala the movie Memento. While not the most original concept, still a cool way to tell a story. In the end there is quite the happy ending that will result in many tears being shed.
Pro Well written characters
As the story progresses the characters attitudes and emotions change in response to the ever evolving story. This makes fro what is a very well written game that makes the story and characters seem genuinely real.
Pro Excellent atmosphere that compliments the engrossing story
A detailed aesthetic, a great score and an intriguing narrative together create a world that engrosses you from the very beginning.
Pro World enveloping puzzles that build upon the last in order to keep the player interested
Puzzles in this game are not too difficult and usually can be quickly figured out by being attentive of your surroundings. But they are not supposed to be hard, they are meant to bring you further into the world. It is through these puzzles that the player will feel more and more connected to the world and story of the game, making for an experience one will remember.
Cons
Con Gameplay is lackluster
The actual gameplay of the game consists of tile flipping and a few other mini type games.
Con Too short
Averaging play at around 4 hours to complete the game is quite short, good thing there are a bunch of free DLCs released that extend the gameplay.
Con Doesn't work on modern Android
Crash loop.
Con Costs too much money
Con Subpar gameplay
The gameplay often times feels convoluted or just too high concept. Art in the place of gameplay, which some may enjoy, but those looking for deep game mechanics should look elsewhere.