When comparing Blokus vs Stone Age, the Slant community recommends Stone Age for most people. In the question“What are the best couples board games?” Stone Age is ranked 5th while Blokus is ranked 12th. The most important reason people chose Stone Age is:
Each game of Stone Age will turn out differently. Obviously, your dice rolls are going to lead to different results, and the buildings and civilization cards you draw are going to be in a new order. There are many paths to victory, you can always try a different strategy. Best part is, no strategy is superior, you get points from many things, so don’t be afraid to experiment.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Delightfully tricky
Not as easy as it looks due to restriction set out on where on can place tiles. This makes for some strategy in the game trying to figure out what will be the best moved of the allowed pieces.
Pro Simple rules
Deceptively simple! "Each new piece played must be placed so that it touches at least one piece of the same color, with only corner-to-corner contact allowed—edges cannot touch"
Pro Highly replayable
Each game of Stone Age will turn out differently. Obviously, your dice rolls are going to lead to different results, and the buildings and civilization cards you draw are going to be in a new order.
There are many paths to victory, you can always try a different strategy. Best part is, no strategy is superior, you get points from many things, so don’t be afraid to experiment.
Pro Easy and accessible
Stone Age is a game suited for people of all ages and gaming backgrounds because it’s easy to learn and it provides quite a bit of strategic depth. The basic gist of Stone Age is easy – there are three phases in a round: placing workers, resolving actions, and feeding the tribe.
Players take turns placing their workers on empty spaces on the gameboard, signified by circles. There are resource areas, special areas, civilization cards, and hut tiles. There can’t be more workers than circles in an area.
After all the workers are distributed, players resolve actions in any order they choose. Depending on where you placed your workers, you either roll dice for resources or receive other bonuses in from special areas – tools, civilization cards, buildings, food generation, etc.
When all actions are complete, players must feed their tribes. This is done by returning the food resource to the pile. You pay one food per worker. If you generate food from the agriculture area, then you subtract that amount from the total.
Pro Beautiful aesthetics and theme
The visual design of Stone Age is very detailed and thematic. Both the artwork and the components look great and highly compliment the gameplay.
The gameboard and the player sheets feature stunning artwork of prehistoric scenery, the first player token is a silly drawing of a sitting chieftain, and the cards have some thematic nuances – stone tablets, figurines, prehistoric boats, etc. The resource tokens resemble what they’re supposed to be – food, wood, gold, bricks, and stone. The player tokens are colorful and patterned meeples.
Since dice rolling is a big part of the game, the components surrounding this have been made to look amazing – the dice are wood, and the pips are engraved. There’s a leather dice cup, which is a really nice thematic touch.
Cons
Con Too easy to team up against a single player
When playing with more than three people it can be too easy to fall into this familiar multiplayer trap where many players can team up against one with that one having no real means to stop this uneven play.
Con Luck dependant
At its core Stone Age is a dice rolling game. You choose what you’re rolling for and how many dice you’re going to use when sending workers to a resource gathering space, and your roll will impact what you get. Some civilization cards also include dice rolling to decide which players get what resource.
The number is always rounded down, for example, if you sent two workers to gather wood, you’d roll two dice. One piece of wood costs 3. If you rolled 8 in total, then you’d get only two pieces of wood and you’d be missing one more pip.
Con Can be quite long
Depending on the number of players, the game can take 1 to 2 hours to play through, which is alright for more experienced board gamers, but it can be a big turn-off for new players or children who might lose their enthusiasm as the game progresses.
Con Pricey
The game has been out of stock for a few years. Wherever the copies of the game are available, they cost quite a lot. The price varies from $40 to $70, depending on the seller.