When comparing Proteus vs Dungeons & Dragons: Chronicles of Mystara, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best low-spec PC games?” Dungeons & Dragons: Chronicles of Mystara is ranked 12th while Proteus is ranked 95th. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
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Pros
Pro Simple mechanics
Proteus is more a walking simulator than a game, which makes it a great introduction to the controls of a first person view title as that is all one will really do, walk around. There are no real goals to the game other than walking to advance the seasons of the environment in order to see them. No confusing settings, no skill tress or complicated mechanics, which is great for people that find those types of things confusing or too stressful.
Pro Works well on low resource hardware
This is great for those that do not own a dedicated gaming rig and just have a low resource system such as a laptop or low priced tower since more people will be more likely to own such a device, which makes for a great introduction to gaming while not having to sink a large amount of money into a rig.
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Cons
Con Pretty short
The game can be finished in about an hour, or even less if one is rushing. So while the game is fun to experience, once completed one knows pretty much what to expect and may not make for the best option when considering the cost compared to longevity.
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.