When comparing Hover Junkers vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best action games on Steam?” Grim Dawn is ranked 20th while Hover Junkers is ranked 49th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Innovative and immersive experience
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Pro Huge variety of weapons
There is now a huge variety of weapons, well designed and also well balanced.
Pro Strategic loot based gameplay
The loot earned in the game can be found out in the wasteland inside of shipping containers. The player needs to use their welding gun to shoot them open to then gather the loot. Strategy comes into to play as it takes time to haul the loot in, which leaves the player vulnerable to enemies, so it is bet to wait to do this in until an opportune moment arrives. Once the loot is obtained, some can be used for cover on ones ship, making their ships stronger, the rest can be used to earn a higher score in the game.
Pro Fun multiplayer
Hover Junkers was one of the first multiplayer games on the Vive, and remains to be one of the few multiplayer games available. Being multiplayer based it is fun to mess around with friends or to play seriously with them. Up to 8 players can play at the same time and in game voice chat is built in.
Pro Strategic weapons
This game has 3 weapons so far and has more planned to come. They each have advantages and disadvantages and learning to use them at the right time can make a difference.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Poor netcode
There can be lag during multiplayer, which can easily ruin ones aim and competency to shoot accurately.
Con Longer shots can be difficult
While not an issue in the shooting range, when in the meat the gameplay, enemies tend to be the same color as their ships making them difficult to see. This means that most shots need to be made in close quarters in order to visibly see who you are shooting at, which limits the gameplay a bit.
Con Limited and unpolished experience
The game while presented as a finished title (it is not in early access but is a full release) often feels unfinished. The guns in the game are limited to only three, the menus have frame drops giving an unpolished feel. The shooting mechanics often feel a bit too loose making them not very precise, which leads to more luck based gameplay over skill. The maps do not really feel all that different, giving a "same" vibe. Overall it feels like an early access game, but is being sold as a finished title.
Con Small amount of players online
Being this is a game only playable on an 800 dollar piece of hardware that only really runs well on an expensive gaming computer, as well as the fact that this is a fairly new game, there are not all that many players online to play with. Being that right now this a multiplayer only game, having few players is a bit of a problem (but that's not the game's fault).
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.