When comparing Epistory - Typing Chronicles vs Hyper Light Drifter, the Slant community recommends Hyper Light Drifter for most people. In the question“What are the best singleplayer games on Steam?” Hyper Light Drifter is ranked 42nd while Epistory - Typing Chronicles is ranked 111st. The most important reason people chose Hyper Light Drifter is:
The combat in the game is action based in real time. Each enemy has a different attack pattern that can be learned meaning that with time the player knows when and where to hit an enemy. While the combat can be tough at time when multiple enemies are on screen, the challenge can be worth it for the enjoyment of accomplishment.
Specs
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Pros
Pro Interesting controls
Instead of the normal movement used in a game on PC (WASD) the player uses the E F J I keys, as the game wants the player to have both hands on the keyboard as they would when typing. This means movement is done through both hands on the keyboard only. This allows the player to quickly type words when in combat with no need to transition to a different control scheme.
Pro Unique graphics
The graphics are styled to look like folded origami pieces. As the player progresses in each stage, the map will fold out on a isometric plane in a way that looks like paper folding out to form objects. This gives an original look to the game that is actually a treat to watch.
Pro Great for a laptop
Due to the unique controls, there is no need for a mouse to play this game, which means it will be a bit easier to play on a laptop as no external mouse is needed nor the use of the touch-pad. This is a keyboard only game, and that lends itself well to laptops.
Pro Good combat
The combat in the game is action based in real time. Each enemy has a different attack pattern that can be learned meaning that with time the player knows when and where to hit an enemy. While the combat can be tough at time when multiple enemies are on screen, the challenge can be worth it for the enjoyment of accomplishment.
Pro Level design full of choices
Much like older Zelda games, there are different paths that can be taken in each level, there are hidden areas as well. This allows for a good bit of exploration in the game, giving a sense that you are the one exploring and discovering this world.
Pro Tells the story through pictures
With no dialog in the game (including text), the game is told through the use of pictures. When talking to an NPC, they will tell their story through a series of pictures. This goes for all interaction in the game. Which is an interesting way to go about telling a story and is pretty unique. Luckily the game tells its story successfully through this method, making for an enjoyable story overall.
Pro Fantastic pixel graphics
While pixel graphics have seen a revival of late being that they are cheap to make, which lends itself well to the indie scene, Hyper Light Drifter is a step above any of the best offered in this style before. Everything is hand drawn and beautifully detailed. The color pallets used stand out on just their own, as the backgrounds are all quite detailed, with different color choices being used in order to differentiate each area. All the animations in the game are pretty detailed too, even for pixel graphics. T
Pro Great sound
The game actually has no dialog, meaning that the music and sound effects emote what the player should be feeling. Luckily they do their job and then some, the music is easy to listen to and works with the game well, same with the sound effects. Everything feels as though it belongs, which is quite an accomplishments due to how stylized the game is.
Pro Dynamic dungeons
The layout of each dungeon will change dynamically as you kill enemies contained within. So walls will move or disappear, making for a new path, depending on who you have killed. This makes for an enthralling experience that constantly asks the player to shift their strategy, making for gameplay that does not get stale.
Pro Many collectibles
There are many collectibles and secrets for those who like to find everything.
Cons
Con Progression is simple and formulaic
The basic premise of the game is, start a stage, earn a new power, clear out the dungeons on that stage that require that power. This is done for each stage, of which there are four. It can get pretty repetitive and become boring pretty quickly.
Con Gets very difficult
The later portions of the game can be quite demanding on ones typing skills. This means that no matter how much a player wants to see the game through, if their fingers are not equipped with the skill required, they most likely will not be able to finish the game. This is actually a physically demanding game and only the most competent typist should go into the game with the goal of completion.
Con Same words used on different enemies at the same time
This is an issue, as one enemy may be closer than the other and it can be a mixed bag as to which one will be hit with the attack when two enemies have the same target word. This leads to frustration and death due to the game not allowing for a way to target a specific enemy when the same word is used on both.
Con Gameplay can be tough
The game can get difficult, causing a good deal of frustration due to the difficulty of enemies in the game. While no impossible, many may feel it is too tough in the later portion of the game.
Con Can be difficult to figure out what to do
With no dialog it can be difficult to figure out what to do and where to go. There is no hand holding here, which is a bit of a throwback to games back in the 90s, but still can be frustrating when stuck and having no idea what to do next. This can be exacerbated by the fact that certain basses need you to be equipped with a certain upgrade in order to defeat them. Since there is no explanation of what this upgrade is, it can easily be missed leaving the player dying over and over again at the hands of certain bosses.