When comparing Ratchet and Clank (2016) vs Metal Gear Solid V: The Phantom Pain, the Slant community recommends Metal Gear Solid V: The Phantom Pain for most people. In the question“What are the best single player games on PS4?” Metal Gear Solid V: The Phantom Pain is ranked 34th while Ratchet and Clank (2016) is ranked 48th. The most important reason people chose Metal Gear Solid V: The Phantom Pain is:
Metal Gear Solid V gives players multiple choices on how to approach a mission. You can choose to use stealth, taking out enemies only when it's absolutely necessary. You can run in guns blazing, killing everyone on sight. You can get on a high vantage point and take out everyone with a sniper rifle. Or you can call in air support to do all the work for you. The choice is up to you and the game doesn't penalize you for sticking to a single way. This helps keep the gameplay fresh for a long time.
Specs
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Pros
Pro Tons of humorous weapons
One things this series is known for is the amount of weapons and their humorous powers. Of course this title does no disappoint as there are many many weapons to be found to use, with each having some crazy mechanic as to what and how they shoot.
Pro Rewarding level up mechanic for weapons
Each weapon will level up as you use it, meaning the game will levels to your own play style. This is also a good system as it rewards experimentation, as each weapon levels up it gains new powers, so to see what each weapon will grow into it has to be used.
Pro Amazing graphics
The graphics are quite impressive, giving a feeling of Pixar like animation, but in a videogame. While a bold claim, the graphics are some if not the best on the PS4 to date.
Pro Unlocks are all part of the game, no DLC
There are many unlockables in the game including new costumes. Frankly it is refreshing to see a title include this with the core game instead of locking it behind a paywall.
Pro Expands on the original story
While the game is pretty much a remake, there are added elements tot he game that expand on the story and character development. Overall this is a way more fleshed out title than the original.
Pro Great mix of gameplay elements
While the game does focus on third person shooting, there is also many platforming elements along with dogfights in space, chase scenes, hoverboard racing, etc. This makes for a good mix so the player never gets too board of doing the same thing over and over again.
Pro Freedom in approaching a mission
Metal Gear Solid V gives players multiple choices on how to approach a mission.
You can choose to use stealth, taking out enemies only when it's absolutely necessary. You can run in guns blazing, killing everyone on sight. You can get on a high vantage point and take out everyone with a sniper rifle. Or you can call in air support to do all the work for you.
The choice is up to you and the game doesn't penalize you for sticking to a single way. This helps keep the gameplay fresh for a long time.
Pro Allows players to create their private military company
Throughout the game, you will be trying to rebuild your private military company.
Your base of operations is the "Mother Base", which is a giant structure similar to an oil rig. You can expand it and add new facilities such as Research and Development.
You'll also be managing your personnel, allowing you to recruit (capture) enemy soldiers and assign them work in their area of expertise. This can be research, development, various upkeep tasks around the base or earning resources out in the field.
All of these things truly make you feel like you're running a PMC.
Pro Reflex system helps you stay unnoticed
Time will slow down for a short time if you're spotted by an enemy. This allows you to take them out before they can sound the alarm or alert other soldiers. This is quite refreshing compared to other stealth games, where messing up means an immediate end to being stealthy.
Pro Enemy AI adapts to your playstyle
The enemy will pick up on your habits and react accordingly. For example, if you use tranq darts to knock enemies out, they will try to wake up their comrades at first. Do this for a couple of missions and they'll immediately run to sound the alarm when they spot someone knocked out. This way the game expertly keeps you out of the comfort zone, having the later missions feel as tense as the first.
Pro Large assortment of weapons and tools
MGS V has a lot of weapons, including pistols, shotguns, machine guns, and sniper rifles. There are both lethal and non-lethal variants, allowing you to find something suitable for any playstyle.
There are also many tools such as the Fulton device, which allows you to capture enemy soldiers and animals, sending them to your base. It's a ton of fun experimenting with new gadgets.
Cons
Con Remake or original
Original has a better story, and overall is a more fun game, this remake swapped 60 fps for better quality, and don't even bring up the motion blur!! But still, it is really fun.
Con Narration used during gameplay
While not always a bad thing when done well (such as Bastion), a lot of the gameplay in the game is narrated in a sens of humor told through Captain Qwark. Telling the player if a certain box has ammo and such things. Not only does the humor not always match with the cut-scenes of the game and the character overall, but it becomes tiring to hear over and over again.
Con Is a remake
While the graphics are all new as well as many elements of play the game itself is a remake of the first title. So for those that have played the first game, this will be mostly a rehash with a few new things.
Con Somewhat short
The game can be beaten easily in under 10 hours, though there is a fair share of replayability thanks to all the collection aspects of the game.
Con High learning curve
MGS V can feel really overwhelming at the start. First the controls have various nuances such as different ways of crawling. Then you get a bunch of mechanics thrown at you, such as stealth, base managment, etc. It will take quite a while until you can fully enjoy the game.
Con Micro transactions make multiplayer pay-to-win
You can buy bundles of in-game currency, which can be used to gain an advantage in multiplayer. This makes multiplayer not fun for the players who don't intend on spending extra money. It also makes it boring for the ones who spend the money. Both of these things negatively impact the longevity of the multiplayer.
Some of the bundles go for $79.99, which is more than the game's price. It's sad seeing Konami milk their fans with microtransactions like this.