When comparing Salt and Sanctuary vs Super Hexagon, the Slant community recommends Super Hexagon for most people. In the question“What are the best low-spec PC games?” Super Hexagon is ranked 54th while Salt and Sanctuary is ranked 79th. The most important reason people chose Super Hexagon is:
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Specs
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Pros
Pro Immersive storytelling through exploration
Salt and Sanctuary doesn't tell you much in terms of story, so it's up to you to explore and figure it out. You can do it by talking to NPCs, reading item descriptions, and observing the environment. You'll piece the story together bit by bit, filling in the gaps with your imagination. This makes it feel like you're truly exploring the world of Salt and Sanctuary, finding out what interests you, without having exposition constantly thrown at you.
Pro Deep combat
While the combat may seem simple at first, it's actually quite diverse. A lot of it depends on your equipment, where the weight and reach affects how you can play.
For example, heavy armor will make you slower, but you'll be able to take more hits. This enables a safer playstyle, where you're allowed to make more mistakes. Large weapons have a better reach, but swing slower, so you'll need to have good timing to combat enemies effectively.
During combat, you'll be alternating between a light attack and a hard attack. These can charged to alter the timing and increase the damage of each swing, allowing you to perform very varied combos.
As a result the combat stays exciting for the entirety of the game.
Pro You can make a character that fits your playstyle
Your character has a large skill tree with many branching paths. It contains most abilities you see in a fantasy game, including spells, martial arts moves, and many others. This means you can make a fast mage, a bulky fighter, a mix of the two, or whatever fits your playstyle, making it a more enjoyable experience as a whole.
Pro Creed mechanic keeps subsequent playthroughs interesting
There is a feature in the game called "creeds" that allows you to ally with a faction of NPCs. You can only ally one creed at a time, giving you access to their unique perks, items, quest givers, and access to fast travel points. All of this offers just enough variety to keep subsequent playthroughs interesting.
Pro Addictively challenging gameplay where "just one more game" is a constant
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Pro Aggressive aesthetic that forces the player to adapt to succeed, which keeps the gameplay interesting
The visual design of the game consists of basic geometric shapes in bright colors that turn and blink, all while you are trying to stay focused on a little triangle in the middle. This can be distracting and is by design in order to try to trip up the player in their goal of continuing as long as they can.
Pro Great soundtrack that complements the gameplay perfectly
The soundtrack is done by BossFightSwe, who is very well known for their video game sounds.
Cons
Con Difficult to know where you are
There is no map in the game, making navigation quite difficult at times. Most of the locations look very similar, so you can't really use them for orientation either. Sometimes it might even feel like you're running through the same area multiple times. This can be especially confusing if you're backtracking towards a locked area. You might faintly remember it being somewhere, but you won't be exactly sure where, causing you to re-explore everything.
Con May be too niche
The setting of the game is quite morbid and the gameplay is rather difficult. This causes it to be mentally draining even during short play sessions. As a result Salt and Sanctuary won't be very appealing to players looking to relax while playing a game.
Con May cause nausea
The fast spinning graphics could cause some people a bit of nausea.