When comparing Furi vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best hack and slash PC games?” Grim Dawn is ranked 4th while Furi is ranked 35th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Non-stop action
Furi is a really fast-paced game and it never slows down during the boss battles. You'll be constantly dodging, shooting, parying, slashing and dashing across the boss arena. All this together with the invigorating electronic soundtrack will get your blood pumping.
Pro Each character is done very well
The characters designed by Takashi Okazaki (creator of Afro Samurai) fit Furi’s cyberpunk themed world really well. Each one has a great background and unique style of art that really meshes with their fighting style. On top of that, the levels designs reflect each boss character’s personal hell, further adding to their characterization.
Pro A boss battles-only game
You'll have to immediately learn all mechanics such as dodging, parrying, and attacking to beat them. From there on it's all about noticing patterns and maximizing the time you spend attacking. You also need to consider your positioning at all times and carefully plan your movements. All of this is more difficult because you have to do it a breakneck speed. When you finally manage to beat a boss it feels like an accomplishment.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Very steep difficulty curve
Furi starts out easy, teaching you the various mechanics to beat the bosses. When the tutorial fight's over, each new battle gets increasingly more difficult. Bosses have more health, more phases, more abilities, and more patterns you have to memorize.You can set the difficulty to "Promenade", which makes it a lot easier, but will prevent you from earning any trophies.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.