When comparing Twilight Struggle vs A Game of Thrones: The Board Game (Second Edition), the Slant community recommends A Game of Thrones: The Board Game (Second Edition) for most people. In the question“What are the best board games?” A Game of Thrones: The Board Game (Second Edition) is ranked 11th while Twilight Struggle is ranked 15th. The most important reason people chose A Game of Thrones: The Board Game (Second Edition) is:
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Specs
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Pros
Pro Incredibly thematic
The event cards used in the game are all based off actual events that occurred throughout the Cold War which helps the games theme be even more immersive.
Pro Very tense gameplay
Twilight Struggle perfectly captures all of the tension of the Cold War through its clever influence system and the way that players must play all of their cards each turn, even ones that would possibly help their opponent. The result is a game where both sides feel stressed (in a good way) as they try to out maneuver the other player.
Pro Has clearly laid out rules and other learning aids
There rule book for Twilight Struggle is well written, and easy to understand and reference during the game. You also get player's aids, which are very helpful as you're becoming more familiar with the game mechanics and rules.
Pro Excellent game design
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Pro Nerve-racking
The game is extremely intense. Shouldn't be played on an empty stomach!
Pro Good replayability
Every time it is different, more or less players matters a lot in the gameplay which effects how the game plays each time.
Cons
Con Very long
A single game of Twilight Struggle can take 2-3 hours. It might take even longer while you're still learning the rules, since you'll need to keep referencing the rule book.
Con Steep learning curve
There are a lot of different mechanics in this game, and a lot to keep track of. Expect to spend the first few games referencing the rule book often. It's definitely not a lightweight party game.
Con Lots of pieces make the game fiddly
There are a ton of little cardboard pieces (260 to be exact) used to track all the various game effects and that can be tedious to deal with.
Con 2 player only
If you are looking for a game to play with a group this isn't a good fit.
Con Takes a long time to learn and play
The gameplay is very deep and interesting, but it involves a lot of mechanics and rules. You only have a certain amount of action tokens, and you can't always use the more powerful actions (you need to be a certain rank on the track), and there's a bunch of other things you need to think about constantly. There are tons of little mechanics you need to learn first before you can actually enjoy the game (and that will probably take a playthrough or 2, which is about 5 hours...especially if you're reading the rulebook).
Con Flares can be fustrating
As one of your action tokens, you can use a flare, which interrupts another action token of an opposing player. While useful, they do nothing besides slow down the game (for example, if the Lannisters keep flaring the Greyjoy's ships then they're stuck where they are and the Greyjoys can't do anything about it, essentially rendering them useless).