When comparing Moon Hunters vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best Action RPG games on Steam?” Grim Dawn is ranked 1st while Moon Hunters is ranked 21st. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro A new experience each time you play
The overworld, levels, and vendors are randomly generated each playthrough which means you'll always be able to explore new maps or find new quests. As you play, you can also unlock different classes, personality traits, recipes, and skills which all contribute to trying something different in your next run.
For example, you might learn the ability to talk to animals, so in all your future runs you can now converse with animals which could open potential new quests and interactions. You may even an unlock a new class which provides a whole fresh set of spells and abilities.
Pro Great for bite sized gaming sessions
Each playthrough from start to finish is designed to be completed in an hour or two.
Pro Upgrades are super rewarding and provide instant gratification
Since runs aren't very long, gear is immediately rewarding to cram as much power as possible into a short play session. Instead of loot just being a simple increase in stats, your power will sometimes double instantly. When you equip something new, you can immediately feel the difference in your character's power level, always making it a rewarding experience to get an upgrade.
Pro Choices are actually meaningful
This game constantly gives you interesting choices that influence gameplay. Based on the unique choices you make, your character gains certain personality traits such as proud, greedy, vengeful, and many more. Depending on which traits you earn in your playthrough, different quests and character interactions become available. For example, if you're really brave, certain other NPCs might give you an extra quest. If you're greedy, they may not want anything to do with you. When vengeful, they may request you to carry out a kill for them. Sometimes bosses can even be seduced instead of killed if your choices in the game led you to earn the seduction trait.
Pro Gorgeous art style will draw you in
Visually, the game just looks fantastic. The graphics are crisp, clean, and have a hand drawn feel - oftentimes resembling a colorful painting. Everything has a very polished smooth feel to it, without jagged edges. There's a great use of color in the tilesets. The color ramping is handled incredibly well, especially in the shades of green in the grass. From forests with spanning mountain vista backgrounds to a fiery wasteland with crags and volcanoes, each map has a stunning level of detail to help bring you into the game world.
Pro Soundtrack is excellent
The music ranges from mysterious during exploration to a panicked beat during combat. Beautiful, soothing melodies with haunting vocals play during more emotional moments. All of the tracks in the game fit the area or experience they are made for, and do a great job of conveying the mood. Sometimes when you encounter a specific character or make a specific dialogue choice, the music will change based on the mood you just invoked. The soundtrack was so heavily beloved and requested, that it's sold as a standalone.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Camera can skip around in local co-op
Sometimes during local co-op, the camera seems to jump around at times as it isn't quite sure where it's supposed to be when there are multiple players on the screen.
Con Ranged classes are overpowered
Some classes like Druids and Mages are way too powerful because of their ranged attacks and AoE crowd control that can lock down an entire group of enemies from across the map. It can often feel like ranged has a distinct advantage due to having more control over enemy placement, whereas melee is a bit more difficult to play.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.