When comparing Stone Age vs Sushi Go!, the Slant community recommends Stone Age for most people. In the question“What are the best board games for beginners?” Stone Age is ranked 8th while Sushi Go! is ranked 11th. The most important reason people chose Stone Age is:
Stone Age is a game suited for people of all ages and gaming backgrounds because it’s easy to learn and it provides quite a bit of strategic depth. The basic gist of Stone Age is easy – there are three phases in a round: placing workers, resolving actions, and feeding the tribe. Players take turns placing their workers on empty spaces on the gameboard, signified by circles. There are resource areas, special areas, civilization cards, and hut tiles. There can’t be more workers than circles in an area. After all the workers are distributed, players resolve actions in any order they choose. Depending on where you placed your workers, you either roll dice for resources or receive other bonuses in from special areas – tools, civilization cards, buildings, food generation, etc. When all actions are complete, players must feed their tribes. This is done by returning the food resource to the pile. You pay one food per worker. If you generate food from the agriculture area, then you subtract that amount from the total.
Specs
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Pros
Pro Easy and accessible
Stone Age is a game suited for people of all ages and gaming backgrounds because it’s easy to learn and it provides quite a bit of strategic depth. The basic gist of Stone Age is easy – there are three phases in a round: placing workers, resolving actions, and feeding the tribe.
Players take turns placing their workers on empty spaces on the gameboard, signified by circles. There are resource areas, special areas, civilization cards, and hut tiles. There can’t be more workers than circles in an area.
After all the workers are distributed, players resolve actions in any order they choose. Depending on where you placed your workers, you either roll dice for resources or receive other bonuses in from special areas – tools, civilization cards, buildings, food generation, etc.
When all actions are complete, players must feed their tribes. This is done by returning the food resource to the pile. You pay one food per worker. If you generate food from the agriculture area, then you subtract that amount from the total.
Pro Highly replayable
Each game of Stone Age will turn out differently. Obviously, your dice rolls are going to lead to different results, and the buildings and civilization cards you draw are going to be in a new order.
There are many paths to victory, you can always try a different strategy. Best part is, no strategy is superior, you get points from many things, so don’t be afraid to experiment.
Pro Beautiful aesthetics and theme
The visual design of Stone Age is very detailed and thematic. Both the artwork and the components look great and highly compliment the gameplay.
The gameboard and the player sheets feature stunning artwork of prehistoric scenery, the first player token is a silly drawing of a sitting chieftain, and the cards have some thematic nuances – stone tablets, figurines, prehistoric boats, etc. The resource tokens resemble what they’re supposed to be – food, wood, gold, bricks, and stone. The player tokens are colorful and patterned meeples.
Since dice rolling is a big part of the game, the components surrounding this have been made to look amazing – the dice are wood, and the pips are engraved. There’s a leather dice cup, which is a really nice thematic touch.
Pro Simple and accessible
The game can be played by both young and old due to the simple nature of the rules, the quick play time, and the family-friendly theme.
The basics of the game and point scoring can be explained to a new player very quickly – once you tell the person how to get points and when to forward the cards, they’ll get it. There are 8 types of cards and they are all simple to understand – each type of card has a different point value and a specific mechanic. For example, the Tempura card is worth nothing by itself, but two of them give you 5 points. Information about values is conveniently put on the bottom of the card as a small reminder.
A full game consisting of 3 rounds can be played in approximately 15 minutes or even less. The gameplay is fast-paced, and all the players are playing at once, so there’s constant engagement.
The game has a quirky and comedic sushi theme, which fits the style of the gameplay quite well. The design isn’t childish either, it has a fun aesthetic to it.
Pro Great value
The game can be picked up for 10 to 15 dollars, which a good price for a replayable game like this. Moreover, it comes in a small tin box, which is great for portability.
Pro Scales well
The game is great in the 2 to 5 player range. There’s even a handy section in the official rulebook for a two-player variation. If you want to go past the 5-player maximum, then it’s recommended to get a second deck.
Cons
Con Luck dependant
At its core Stone Age is a dice rolling game. You choose what you’re rolling for and how many dice you’re going to use when sending workers to a resource gathering space, and your roll will impact what you get. Some civilization cards also include dice rolling to decide which players get what resource.
The number is always rounded down, for example, if you sent two workers to gather wood, you’d roll two dice. One piece of wood costs 3. If you rolled 8 in total, then you’d get only two pieces of wood and you’d be missing one more pip.
Con Can be quite long
Depending on the number of players, the game can take 1 to 2 hours to play through, which is alright for more experienced board gamers, but it can be a big turn-off for new players or children who might lose their enthusiasm as the game progresses.
Con Pricey
The game has been out of stock for a few years. Wherever the copies of the game are available, they cost quite a lot. The price varies from $40 to $70, depending on the seller.
Con Lacks card denial mechanic
There is no convenient way to deny your opponent’s play other than playing the card yourself, which is not as profitable as just going for the points. The game sacrifices strategy for accessibility, which, unfortunately, makes the game a bit too light for experienced gamers.
