When comparing Assassin's Creed Odyssey vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best singleplayer games on Steam?” Grim Dawn is ranked 97th while Assassin's Creed Odyssey is ranked 133rd. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro You can choose between a male or female protagonist
For the first time in the Assassin's Creed series, you can pick whether you want to play the entire game as the male protagonist, Alexios, or the female protagonist, Kassandra. Alexios and Kassandra are siblings living in Ancient Greece -- they used to be spartans, but now they live out their lives as mercenaries, taking down mysterious plots or just killing whoever's necessary for the money. Through dialog choices, you get to choose their personalities: whether they're funny and sarcastic or more serious and to-the-point. While the main story mostly plays out the same no matter which sibling you go with, certain scenes read differently depending on whose point of view you experience them from, so you might want to play through the game a second time to see the changes for yourself.
Pro Intense combat that relies on your skill and strategy
The combat in Assassin's Creed Odyssey is really up-close-and-personal. Wielding weapons and shields, your skill with blocking and parrying is as important, if not more, than landing strong blows. Enemies are relentless and aggressive in how fast they attack; parrying them is especially satisfying because of how tough they are. Chaining your defensive moves into attacks that take your opponent off-guard is great, rewarding you with some awesome finishing animations. Taking your time to read your enemies before going after their weaknesses pays off in the end.
Pro Cool naval combat against rival ships out on the open seas
You get to navigate out in the open waters to get from place to place, getting hands-on with the full mechanics of steering your ship while firing off cannons at surrounding enemies. Using the directional indicators to line up the perfect shot is incredibly satisfying as you take down one ship after another, sending them sinking in flames. There's a full crew aboard with you, helping to give plenty of liveliness to your surroundings as they shout in anger and cheer in victory as you go along, with dynamic weather like raging storms that adds to the realism and intensity. It's a lot of fun and serves as a nice way to break things up from normal missions on-foot.
Pro Massive open world set in Ancient Greece
The in-game map is absolutely gigantic. There are so many places to go and so much to do in the world, easily giving you over 70 hours of content. Exploring the rolling hills and ancient cities of Greece and the nearby Mediterranean Sea is such a joy because of how lush and beautiful everything is. Wandering around often surprises you with new side quests to find off the beaten path, with new characters to meet and history to learn about in whichever area you find yourself in. And there's just a ton of other mythological secrets and fun diversions to discover as you adventure throughout the world.
Pro Your choices affect how side quests play out
There are some well-done instances where your decisions have real consequences with the side quests. Depending on how you interact with side characters, if you're polite to them, or if you choose to be mean and uncaring, this will change how they view you. If you cross the wrong people, it could have dire effects on certain locations, and some of the characters can outright die if things end up spiraling out of control. It's up to you to find out how everything plays out depending on how you role-play as Alexios or Kassandra.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Other than with side quests, your choices don't mean much
It's cool that Odyssey offers plenty of dialog choices, but they don't have as much of an impact on the game as a whole. The choices you make don't fundamentally change what happens during the main story. It would have been nice to see the side quest variations on a bigger scale, with more drastic changes and consequences depending on how you handle things. Beyond those side quests, any other choices you make feel like filler: too many lost opportunities.
Con Leveling up can be a chore, bottlenecking exploration
The one thing that may keep you from adventuring as much as you want: levels, including your own and your enemies. It can take a while to gain enough experience points to level up, cutting you off from that one area you want to explore that's filled with higher level enemies. Going on side quests is one of the best ways to level, but you may find yourself questing for hours just to gain enough levels, especially in the late-game.
Con Voice acting sounds weird at times
The voice acting is usually pretty solid, but when it isn't, you will probably notice. Some of the side characters' accents are really bad and obviously fake, to the point where you might not even understand what they're saying. Alexios' voice acting also isn't as strong and consistent as Kassandra's, with times where he sounds off compared to his sister. It can be quite distracting when someone just doesn't sound right.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.