When comparing Super Hexagon vs 80 Days, the Slant community recommends Super Hexagon for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Super Hexagon is ranked 6th while 80 Days is ranked 26th. The most important reason people chose Super Hexagon is:
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Specs
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Pros
Pro Addictively challenging gameplay where "just one more game" is a constant
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Pro Aggressive aesthetic that forces the player to adapt to succeed, which keeps the gameplay interesting
The visual design of the game consists of basic geometric shapes in bright colors that turn and blink, all while you are trying to stay focused on a little triangle in the middle. This can be distracting and is by design in order to try to trip up the player in their goal of continuing as long as they can.
Pro Great soundtrack that complements the gameplay perfectly
The soundtrack is done by BossFightSwe, who is very well known for their video game sounds.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con May cause nausea
The fast spinning graphics could cause some people a bit of nausea.
Con Not free
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.