FEZ vs Subnautica
When comparing FEZ vs Subnautica, the Slant community recommends Subnautica for most people. In the question“What are the best indie games on Steam?” Subnautica is ranked 9th while FEZ is ranked 13th. The most important reason people chose Subnautica is:
The game takes place underwater, and it looks very good especially because of the new candy eye update. Looking up at the sun through the ocean looks pleasant and real. Coral reefs have multiple colors and look real as well. Graphics wise this game looks great and pulls off its theme of an underwater survival quite well.
Specs
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Pros
Pro Clever 2D rotation game mechanic
The core mechanic of FEZ is the ability to spin the world around in 3D, and then traverse and interact with the resulting terrain in 2D. This allows you to experience navigation puzzles that are rarely found in any other game.
Pro Brilliant puzzles
Fez has some deviously hard puzzles and mysteries that will require gathering clues from around the world to solve them.
Pro Mysterious world with lots of depth
FEZ goes beyond just being a great puzzle platformer. It also has a very clever storyline and game world with a mysterious bygone civilization that fits perfectly with the mysterious puzzles of the game.
Pro Charming graphics and world
The characters are interesting and expressive and the world they inhabit varies between vibrant forests and villages, foreboding caves, rainy cityscapes, and more.
Pro Great atmospheric soundtrack
Soft synth sounds mixed with chiptunes makes for an enjoyable soundtrack that evokes a feeling of nostalgia while creating a fitting atmosphere that complements the graphics.
Pro Great theme and looks
The game takes place underwater, and it looks very good especially because of the new candy eye update. Looking up at the sun through the ocean looks pleasant and real. Coral reefs have multiple colors and look real as well. Graphics wise this game looks great and pulls off its theme of an underwater survival quite well.
Pro The sound effects really set up the overall atmosphere
The sound design in Subnautica is amazing. Even though the soundtrack can be bland at times, the sound effects for the ocean noises are incredibly atmospheric and really help to get the player in the mood for exploring a vast, alien ocean.
Pro Interesting creature design
The creature design in Subnautica deserves some major praise. Spotting a new, never seen before creature is extremely rewarding and there's a large variety of alien creatures to look for.
Pro Has a mode for people who just want to explore
Subnautica has four game modes: survival, freedom, hardcore, and creative. The first one pits the player against the elements and forces them to think about food and water through its thirst and hunger mechanics.
The second game mode basically removes every mechanic that is related to surviving, such as the aforementioned hunger and thirst mechanics. It also leaves all the items in your inventory after you die. In other words, it's a game mode for people who want to explore without having to bother with surviving. Which is nice, since Subnautica has a lot of stuff to explore.
The third one, as the name tells us, is more difficult. Not only do you have to worry about health, oxygen, water and hunger, you will have to worry about your life. Since this game mode gives you one chance to live, no respawning. If you die, you'll lose your progress and will have to start over again.
The fourth one will let you build a base of your dreams without worrying about food, oxygen, or thirst. It is the best mode for people who want to build and don't want to gather resources.
Pro No pointless multiplayer
Not every damn thing needs multiplayer, and multiplayer can often ruin an otherwise incredible experience. There's none to be found here, and that intensifies the lonely atmosphere. Also, the creators didn't waste resources on something that would fundamentally undermine the experience so they could focus on making the game the wonderful thing that it is.
Pro Very interesting for both new and long-time players
But it goes faster when you learn the game. Because everything is done manually.
Pro Incredibly satisfying tool-building mechanics
The whole process of creating new tools is mostly done using a sophisticated 3D-printer available from the start of the game. You gather various resources and transform them to create tools that you will need for your survival.
For example, organic matter gets printed into raw carbon, combine carbon with some zinc and you get a battery; combine that battery with some glass and you get a flashlight that helps you see in the dark. It's very straightforward but incredibly satisfying when you build your tools, especially since you are doing all of this while swimming in an ocean filled with predators.
Cons
Con Minimal direction
The lack of clear direction + the mysteries of the foreign writing alphabet and numeric systems may overwhelm players who got in expecting a simple & cute platformer game about a white dude with a red hat (a traditional Ottoman hat, which is called a "fez").
Con Pen and paper absolutely required for full completion
There is a lot of backtracking and so, you need to keep a pen and paper near you to take notes, because you might need something very important later on. For some people this might be a fun killer.
Con Not metroidvania
Nothing in the form of powerups,. this is a puzzle game - not a metroidvania.
Con Very limited depth
The core gameplay loop of "jump until stuck, then rotate" is boring and repetitive within the first hour. Aside from this perspective-shifting mechanic, the game does not have much to offer.
Con Limited button mapping support on keyboard
FEZ has a couple of preset control schemes to choose from, but the buttons can't have functions assigned individually.
Con Phil Fish made it
Phil Fish has had a long rap sheet of being incredibly arrogant and toxic in his behavior, purchasing this game is an implicit endorsement of this kind of behavior.
Con Guess-and-check instead of intuitive puzzles
Unlike other great puzzle games like Portal or Braid, many of the levels in Fez are unpredictable. You can't just look at the map and predict exactly what to do. You have to guess and check, and not all of the results are intuitive. While guess-and-check puzzles works well for games like The Witness, it's really tedious in a game like Fez.
Con Loads of backtracking
The world is an intertwined maze that rely on specific portals to travel between. Since the entire game revolves around locating cubes -- a minimum of 32 cubes are required to reach the game's ending (64 cubes and "anti-cubes" exist in total). A considerable amount of backtracking is needed to locate the needed cubes; which are intentionally difficult to find and acquire.
Con Slow gameplay
Navigation isn't quick, and each missed jump can make ascending an area feel like a laborious chore.
Con Frequent crashes on PC
PC version of the game has stability issues. Luckily, FEZ autosaves often so no much progress is lost when the game crashes.
Con Lacks Co-Op
This game was meant to be a survival game (and a bit of horror), most survival games are difficult, may get boring to play alone after time and this game has both. Having a second survivor in the story would mean to rewrite it again, but having a friend in an alien world would be better.
Con No real story
A bit underdeveloped story. Only in notes and some short cgi animations.