When comparing Crypt of the NecroDancer vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best dungeon crawler games on Steam?” Grim Dawn is ranked 5th while Crypt of the NecroDancer is ranked 12th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
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Pros
Pro Unique gameplay
Crypt of the NecroDancer is a dungeon crawler that is also a rhythm game. Your character can move, attack, and use special abilities only to the beat of a level's music. This means you have to split your attention between listening to the music and watching enemy movements. If you miss a beat your character won't do anything, but your enemies still get to move and attack. While the enemies are bound by the same rules as you, they won't ever miss the beat. Fortunately enough, they're always bound to a rhythm, so learning an enemy's rhythm is the key to defeating them. As a result, the gameplay stands out in both the roguelike and rhythm game genre.
Pro Fantastic soundtrack
Crypt of the NecroDancer has one of the best soundtracks you'll hear in a video game, featuring EDM, synthwave, and even heavy metal music. Each song has a unique tempo, rhythm, and feel to it, so you'll never get tired of listening to them.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Extremely hard
The combat in this game has an insanely fast tempo, requiring you to split your attention between the music and the on-screen enemies. Losing focus even for a split-second means you'll probably die, so you'll have to restart the level. At times this will feel really overwhelming, especially if there are many enemies around.
Con Co-op can make the game a lot harder
While Co-op in most games makes a game easier, Crypt of the Necrodancer is the opposite. This boils down to three main reasons.
First, you and your co-op partner have to share money and items. This can lead to two under-equipped characters that struggle with killing enemies and surviving their blows.
Second, there's no splitscreen, meaning your movements need to be in sync with your partners. If you happen to go in the opposite directions, you can get stuck or attract multiple groups of enemies, causing you to get overwhelmed.
Third, you share one beat counter with your co-op partner. So if one if you misses a beat, that's the end of a combo for the both of you. Not keeping up a combo means you'll have less gold and consequently less gear.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.