When comparing The Binding of Isaac: Rebirth vs Grim Dawn, the Slant community recommends The Binding of Isaac: Rebirth for most people. In the question“What are the best singleplayer games on Steam?” The Binding of Isaac: Rebirth is ranked 57th while Grim Dawn is ranked 97th. The most important reason people chose The Binding of Isaac: Rebirth is:
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.
Specs
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Pros
Pro Great replay value
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.
Pro Addictive gameplay that keeps you entertained
Binding of Isaac: Rebirth is very easy to pick up and play with each playthrough lasting about 30 minutes on average. It’s just really fun shooting enemies, collecting treasures, and dropping the occasional bomb, making it really hard to stop playing. One playthrough will turn into ten and many hours will have passed before you know it.
Pro Incredible amounts of content for a low price
The Binding of Isaac: Rebirth has all the content of the previous releases and even new content. As a result there are tons of unlockable items, secrets, bosses, power-ups, hidden characters, challenges, and item combinations. There’s just so much to do and try out you’ll be entertained for dozens of hours, adding up to more hours you can spend in a lot of fullprice games.
Pro Character upgrades are really fun
One of the best parts about Binding of Isaac is collecting upgrades and watching your character evolve. This can be nuances in the physical appearance of your character, adding a cute hat, changing its skin tone to green, or even lodging a rock into its skull. It can also be modifications to the way your tear bullets look and shoot, changing their color, speed, firing arc, or even turning them into a massive laser. It’s just really cool seeing your character turn into something entirely different by the end of a playthrough.
Pro Very creepy themes
Binding of Isaac is a story about insanity, religious fanaticism, ritual sacrifices, and even worship of the devil. Once you start paying attention to the various details, it can be genuinely terrifying and dark.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Randomness can be really frustrating
You can have really bad luck in some playthroughs like finding very few keys, bombs, or coins, causing you to miss out on a lot of potential upgrades. There can also be times when the upgrades you find are bad. In both cases, a playthrough becomes unbearably hard and you probably won’t get very far. It’s very annoying when this happens multiple times in a row.
Con Can be really disgusting
While on the surface Binding of Isaac: Rebirth looks very cute and colorful, it actually has some pretty gruesome details within it. Blood, various bodily fluids, excrement, disfigured flesh, umbilical cords, and many more things that can make your stomach churn.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.