When comparing Brogue vs Dungeons of Dredmor, the Slant community recommends Brogue for most people. In the question“What are the best roguelikes/roguelites on PC?” Brogue is ranked 9th while Dungeons of Dredmor is ranked 19th. The most important reason people chose Brogue is:
The gameplay itself is quite straightforward, making for mechanics that can be picked up within a few minutes of playing. Of course the challenge of the game is a whole other mater as like most roguelikes, this game can be quite challenging.
Specs
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Pros
Pro Easy to get into, hard to master
The gameplay itself is quite straightforward, making for mechanics that can be picked up within a few minutes of playing. Of course the challenge of the game is a whole other mater as like most roguelikes, this game can be quite challenging.
Pro Free to download and play for anyone
Doesn't cost a dime as the game is free to download and play. Which is great as there is no obstacle to one trying the game out.
Pro Simple and easy to understand design
The graphics of the game consist entirely of ASCII characters which keeps the design simple and easy to understand.
Pro Perfectly balanced rather than filled with features
The balancing is done quite well, as there is just enough elements to the gameplay to keep one interested without being overly complex or heavy weight.
Pro Open source
Pro Good graphics that are easy on the eyes
The game's dark, modern graphics help to make the game playable and look good even if you have very sensitive eyes.
Pro Can be played on persons preferred platform
It can be played on Mac OS X, Windows, or Linux, and on mobile devices running iOS or Android .
Pro Combines punishing roguelike game mechanics with silly and satirical humor
The core mechanics of Dungeons of Dredmor are roguelike, but added on top of that is a silly humor that creates and endearing atmosphere.
Pro Several community mods were bundled as a free official expansion pack
In a testament to the quality of the Dungeons of Dredmor modding community, one official expansion pack consists almost entirely of user-created content. It was released for free, since they're not total capitalist jerks.
Pro Skill-based class system improves replay value
A character has seven selected skills, which effectively define that character's class: they have access to every skill selected, and no others. The base game contains dozens of skills, with many more available through both mods and official expansions.
Pro Configurable difficulty accommodates both casual and hardcore play
In addition to basic difficulty adjustment, the player can choose whether death is permanent (in classic roguelike style) or merely resets the current level. There is also a mode called "No Time to Grind" where experience points are increased from all sources, but in compensation, levels are smaller.
Cons
Con Difficult to learn
You can easily get confused by this game, unless you have prior knowledge of what's going on.
Con No classes
While not having any classes for the main character means that any item can be equipped it does make for less replayability due to not having different classes to try out on multiple playthroughs.
Con Minor interface issues
The interface feels very unintuitive with aspects such as having to change the default action feeling overly complicated and unecissary.