When comparing Dishonored vs XCOM: Enemy Within, the Slant community recommends Dishonored for most people. In the question“What are the best singleplayer games on Steam?” Dishonored is ranked 8th while XCOM: Enemy Within is ranked 44th. The most important reason people chose Dishonored is:
Depending on player action, the world can change in drastic ways. A violent player will find that disease-carrying rats will multiply in number depending on the number of people killed, while a pacifist player who eliminates enemies with nonlethal options may will find the world easier to explore.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The world (and difficulty) changes based on your actions
Depending on player action, the world can change in drastic ways. A violent player will find that disease-carrying rats will multiply in number depending on the number of people killed, while a pacifist player who eliminates enemies with nonlethal options may will find the world easier to explore.
Pro Non-lethal options aren't always better
One weakness of most stealth games is that it's almost always better to play nonlethally. In Dishonored, choosing the nonlethal option on an assassination target is often a fate worse than death. For instance, one woman can be delivered to her secret stalker, the overseer of the anti-magic church can be branded as a heretic and punished by the church, and a pair of brothers can be sent to slave in the mines they once owned.
Pro Turn based strategy works well on touchscreen devices
The gaming genre of turn based strategy lends itself very well to touch screen devices. It is actually easier to interact with the characters on screen with ones fingers instead of a mouse.
Pro Enjoyable gameplay
XCOM sets the standard as to what to expect in turn based strategy gaming. Players use soldiers to fight off an alien invasion by utilizing cover, flanking and other strategy tactics to defeat the alien baddies on each level of grid based environments.
Pro Hardcore strategy gaming at it best on a mobile platform
For a series that is regarded as hardcore gaming even on PC, to see this franchise come to mobile is a godsend.
Pro New upgrade resource
There is a new resource known as Meld that allows the user to purchase upgrades.
Pro Cheaper than PC version
Epic game, same as PC version, for lower price.
Pro Expansion on what was already a fantastic game
Enemy Within is and expansion on the classic Enemy Unknown. With Enemy Withing players are given new options such as maps, missions, enemies and of course the new Mech Suits.
Pro Ethical choices effect long game
The choices the player makes from what kind of upgrades to use to what soldier to send where on a battle map will effect later game play.
Pro Online multiplayer
There is support for asynchronous online multiplayer built into the game over Google Play Services.
Pro Unexpected storyline
A strategy game such as this is often not expected to have a storyline, or if so, a good one. But this game has an interesting and surprising one.
Pro Many upgrades
Many possibilities for upgrades are available in the game, which is impressive. Cybergenetics and genetics mods are some of the options you can use as upgrades in the game.
Cons
Con Selecting and using is difficult
Because the ability to use thing is dependent on the position of the character is it sometimes difficult to pick up guns from NPCs or us things. Sometimes you have to remove guard bodies just to pick up their gun.
Con Harder difficulty level does not change AI
Instead of a "better" AI in higher difficulties just like in a Call of Duty guards just need a lot of ammo to take them down (if you do not aim the head) .
Con It doesn't rely on sound or light as a means of stealth
Dishonored clearly borrows a lot of elements from Thief, but sadly, not its ancestor's most important traits. Where Thief cared about the materials you walked on, and had guards that would vocalize constantly to let players know where they were, Dishonored merely relies on whether or not a player is running (loud mode) or crouch-walking (quiet mode), and it feels less satisfying than Thief. Likewise, stealth is based primarily on line of sight in Dishonored, whereas Thief considered light and dark as well; a player cloaked in shadow could not be seen, even if he was standing directly in front of his target.
Con Buggy when switching to sights.
Sometimes when aiming with a gun that has an ACOG the aim totally messes up aiming downside without a reason.
Con Taking down targets can feel unsatisfying
While the build up to getting to a target is great, talking them down does not always feel satisfying. Thankfully, this option is rarely available. While it does not ruin the game, it would be nice if conversations felt more fulfilling than this.
Con Many crashing bugs
It may crash often when loading missions.
Con Too expensive
Con Second half of game lacks as many options as first half
The second half of the game feels a bit lack luster in options when compared to the first half.