When comparing Dishonored vs Mad Max, the Slant community recommends Dishonored for most people. In the question“What are the best singleplayer games on Steam?” Dishonored is ranked 8th while Mad Max is ranked 54th. The most important reason people chose Dishonored is:
Depending on player action, the world can change in drastic ways. A violent player will find that disease-carrying rats will multiply in number depending on the number of people killed, while a pacifist player who eliminates enemies with nonlethal options may will find the world easier to explore.
Specs
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Pros
Pro The world (and difficulty) changes based on your actions
Depending on player action, the world can change in drastic ways. A violent player will find that disease-carrying rats will multiply in number depending on the number of people killed, while a pacifist player who eliminates enemies with nonlethal options may will find the world easier to explore.
Pro Non-lethal options aren't always better
One weakness of most stealth games is that it's almost always better to play nonlethally. In Dishonored, choosing the nonlethal option on an assassination target is often a fate worse than death. For instance, one woman can be delivered to her secret stalker, the overseer of the anti-magic church can be branded as a heretic and punished by the church, and a pair of brothers can be sent to slave in the mines they once owned.
Pro Vehicle combat is the best part of the game
While there are fighting sections of the game where Max is on foot, the most exciting and fun to play sections are where Max is driving. Having a grappling hook to hook onto enemies while driving is a very fun thing to do as well as using it to pull down buildings and structures and this is just one of the elements of driving that makes all the driving parts stand out.
Pro Fun sandbox
The game is based around being an open world sandbox where the player is free to do anything they like.
Cons
Con Selecting and using is difficult
Because the ability to use thing is dependent on the position of the character is it sometimes difficult to pick up guns from NPCs or us things. Sometimes you have to remove guard bodies just to pick up their gun.
Con Harder difficulty level does not change AI
Instead of a "better" AI in higher difficulties just like in a Call of Duty guards just need a lot of ammo to take them down (if you do not aim the head) .
Con It doesn't rely on sound or light as a means of stealth
Dishonored clearly borrows a lot of elements from Thief, but sadly, not its ancestor's most important traits. Where Thief cared about the materials you walked on, and had guards that would vocalize constantly to let players know where they were, Dishonored merely relies on whether or not a player is running (loud mode) or crouch-walking (quiet mode), and it feels less satisfying than Thief. Likewise, stealth is based primarily on line of sight in Dishonored, whereas Thief considered light and dark as well; a player cloaked in shadow could not be seen, even if he was standing directly in front of his target.
Con Buggy when switching to sights.
Sometimes when aiming with a gun that has an ACOG the aim totally messes up aiming downside without a reason.
Con Taking down targets can feel unsatisfying
While the build up to getting to a target is great, talking them down does not always feel satisfying. Thankfully, this option is rarely available. While it does not ruin the game, it would be nice if conversations felt more fulfilling than this.
Con No sense of urgency
While all of the gameplay takes place in a wasteland, there is no real sense of immediacy as the player is not ever going to starve or run out of water. This can pull the player out of the game due to not being very realistic and is pretty much geared towards keeping the game easy for casual players. Surviving in a wasteland should be tough, sadly it is not that difficult to do here.
Con Simplistic combat
Just as in other WB games the combat is simple and easy where in the player hits buttons timed with what button ques are flashing above an enemies head. Realistically one could just bash two buttons and make it through the games fights pretty easily.