When comparing Outlast vs Day of the Tentacle Remastered, the Slant community recommends Day of the Tentacle Remastered for most people. In the question“What are the best PS4 (PlayStation 4) games?” Day of the Tentacle Remastered is ranked 36th while Outlast is ranked 82nd. The most important reason people chose Day of the Tentacle Remastered is:
The game has a cartoon art style as well as animation that is meticulously detailed without taking shortcuts like reusing frames when a unique one would work better. The game also plays like a cartoon as well, with the same silliness and gags that you would expect from a classic episode of Loony Tunes.
Specs
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Pros
Pro Really scary
Outlast combines its tense atmosphere, creepy setting, stellar sound design, and a cast of horrifying inpatients to deliver a truly nightmarish experience. The developers even replaced the usual flashlight found in horror games with a camcorder, which has this really creepy nightvision mode.
Pro Unpredictable inpatients make exploration more tense
Outlast proves that people can be much scarier than ghosts. As you explore the dark hallways of the insane asylum, you’ll encounter many inpatients. Some of them good, some of them bad, but all of them crazy. So it’s sometimes really hard to tell which one will attack you. While some of them make it very obvious by holding knives or looking especially atrocious, sometimes they will attack unexpectedly. This uncertainty will creep inside your head, making exploration a lot more tense.
Pro Your character is really agile
Unlike most horror games where your character is clumsy and slow, in Outlast your character can actually move really well. Not only is your character fast enough to be able to outrun most enemies in the game, he also knows how to parkour. You can jump, grab ledges and climb them, and even slide over a table during a chase. This makes it a really refreshing horror experience.
Pro Timeless cartoony art style
The game has a cartoon art style as well as animation that is meticulously detailed without taking shortcuts like reusing frames when a unique one would work better. The game also plays like a cartoon as well, with the same silliness and gags that you would expect from a classic episode of Loony Tunes.
Pro Time travel makes you think 4 dimensionally
The major unique gameplay mechanic in DOTT is time travel, which lends much more depth to puzzles. Instead of dealing with one linear feeling storyline, there are 3 different time periods that interact with each other making for more unique gameplay and allows you to attempt many different puzzles in parallel which can interact with each other through the passing of time.
Pro Classic pixel graphics still available
For purists or those that would like to see how the original looked, there is a graphical setting to switch to the original graphics.
Pro Filled with humor
The game often uses gags and jokes that call back to the first time they were told in the game making for a game that points out its own humor through the process of inside jokes to the player. This gives an inclusive feeling to the player, that they are part of the game.
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Pro Ridiculous puzzles
DOTT's puzzles are a bit more out there than your typical adventure game flair, but while they'll leave you scratching your head, when you solve them, you wont just feel accomplished, but it will also be hilarious.
Pro Completely new re-drawn graphics
In order to update the game for modern hardware, the graphics have been entirely re-drawn from scratch for HD displays. This makes for a much improved experience in the graphical department that sees a classic improved for modern use. Luckily the new graphics still exude the excellence of the original, meaning there is no loss of quality or feeling of the game.
Cons
Con A little too reliant on jump scares
In some parts of exploring the insane asylum there are too many jump scares one after another. After a while it loses its scare factor and instead becomes somewhat annoying. This feels like a missed opportunity to build on the dark and gritty atmosphere of the insane asylum.
Con No substance, unrealized potential and utterly disappointing
Once you get past the jump scares, gore and shock value you might find that there's very little to keep you invested and going back for more. Boredom may sink in nearing the end, with a sense of longing for the game to just be over. However, the night vision mechanic was fresh and unique at the time and introduced a sense of suspense, which other developers have lent from Outlast since. If you're a fan of traditional western horror games you will not disappointed, but if you're looking for something more to your horror games besides learning paths and jump scares, you might want to steer clear of Outlast.
Con Cliche story
The typical horror story protagonist goes to investigate a location that simply oozes danger. As if the abandoned SWAT trucks, locked doors, and boarded up windows were not telling enough, the protagonist realizes his terrible mistake right when there's no way back already.
Con Some puzzle solutions can be a stretch
Most of the puzzles in the game make sense, with item combinations that one can usually think about coming to a useful conclusion. But some of the puzzles take this a step too far and are not as logical in their conclusions, this can be frustrating for the player and may turn some people off of the game.
Con No hints
There is no in-game hint system to help them when they run into the few unintuitive puzzles, meaning the player will either have to tough it out, or consult an online guide. Both of which can be immersion breaking and disrupts the flow of enjoyment of the game.