When comparing Elite: Dangerous vs NieR: Automata, the Slant community recommends Elite: Dangerous for most people. In the question“What are the best open world games on Xbox One?” Elite: Dangerous is ranked 10th while NieR: Automata is ranked 11th. The most important reason people chose Elite: Dangerous is:
When Elite Dangerous come out, development won't stop. To build a game with the huge scope of Elite Dangerous, not all of it can be done at once, so the developers have adopted an approach of incremental improvement. Various game play elements are being designed as a foundation for later features. For example, although planetary landings aren't going to be available until a later update, the engine has been designed to be able to support going from lightyears away to meters away.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Built with future expansion in mind
When Elite Dangerous come out, development won't stop. To build a game with the huge scope of Elite Dangerous, not all of it can be done at once, so the developers have adopted an approach of incremental improvement. Various game play elements are being designed as a foundation for later features. For example, although planetary landings aren't going to be available until a later update, the engine has been designed to be able to support going from lightyears away to meters away.
Pro Exploration at every level of detail
Full exploration of the galaxy is planned, allowing you to be able to jump from star system to star system, and fly around within a solar system from planet to planet, eventually going all the way down to a planet's surface at a 1:1 scale in a later update. Planetary landings will require a lot of details to be developed and designed, but you can still see the level of detail shift in action when flying into a planet's rings, where getting close enough show the individual asteroids within, which you can then interact with through mining, or by having a battle among them.
Pro Very realistic representation of space & star systems
Elite Dangerous uses publicly available real world star maps that we have of the Milky Way consisting of 150,000 star systems. Although in the current beta, full access to the entire galaxy is limited, in the final game, you will be able to visit any of the 400 billion stars in our galaxy on a 1:1 scale. Stars that we do know of are properly mapped in place and are of the correct type given the information we have about them. Stars we haven't collected data on are procedurally generated which allows you to explore any of the 400 billion of them.
Star systems are intelligently simulated using the "Star Forge", a generator that simulates the creation of a star system forming from its nebular cloud to determine what celestial bodies appear and what orbits they have. This feature leads to many varied and unique star systems possibly with planets that can co-orbit around each other, or with binary star systems, and infinitely more possibilities.
Pro Great Oculus Rift integration
Elite Dangerous has very good integration with the Oculus Rift thanks to its cockpit view only gameplay philosophy. All ship UIs are part of displays that appear on each side of you that appear when you turn your head, so accessing the navigation or ship menus happens seamlessly just by looking in their direction. The game also uses the direction you are looking in for targeting, so your lock on target is whatever you're head is pointing at.
By sitting in the cockpit of a ship, you are given a stationary frame of reference that helps prevent motion sickness associated with movement in game when you aren't actually moving.
Pro Fast-paced, action-packed combat
The combat in NieR: Automata is fantastic. It has a hack-and-slash feel to it, with an emphasis on agility and showy acrobatics. With the fluid and responsive controls, you can switch seamlessly from using swift attacks with your weapon to devastatingly strong attacks as you combo them together. You also use customizable ranged missile attacks from your personal robot pod, such as powerful laser beams or a giant hammer attack. It can be difficult to win battles sometimes, especially on the harder gameplay settings, but it's worthwhile to keep at it and watch yourself progress and improve.
Pro Unique storytelling with a real emotional impact
NieR: Automata's outlook on storytelling is incredibly special. To get the full experience, you have to run multiple playthroughs of the game, each of which offers a new experience and perspective. Your world view of the story events and characters expands drastically as you complete each playthrough, playing on your expectations to help you develop a deeper emotional bond with the protagonists and become invested in their plight.
Things take a real turn on your third playthrough, putting you on an emotional roller coaster all the way to the true ending. The plot twists and knocks on the fourth wall elevate the story to a truly unique place. Getting all the way to the very end can be a religious experience from how much heart and meaning you discover in the symbolism.
Pro It's got a hauntingly beautiful environment
NieR: Automata is set in a post-apocalyptic landscape after Earth has been overrun by hostile machines, and the artists really nailed what that would feel like. Abandoned and overgrown cities litter the landscape along with old refineries, graveyards, and eerie forests. When you add the beautiful soundtrack to the experience, it fills you with a bittersweet mix of loneliness and hope.
Pro Varied genre-spanning gameplay elements
NieR: Automata has different types of gameplay to keep things interesting. From the very start, you're on an on-rails bullet hell section, and then you switch over to the more traditional action RPG style of fast-paced combat. Things change up again not long after with some side-scrolling platforming from a 2D view. Later on in the story, there's a hacking mini-game where you navigate a tiny ship through a short puzzle, with the music changing to a charming retro sound to fit the theme and mood. This is a game that doesn't stay boxed in a single genre.
Pro An incredible amount of content
Outside of the main story, there's plenty of optional content to dive into. The side quests are the best way to get to know the characters and lore of the world, with some of them giving clever and subtle foreshadowing of the game's most critical events. There are also weapons to collect and upgrade, each of which offer nice little tidbits of lore after you get them to max level. And after reaching a certain point in the story, you get access to Chapter Select that lets you go back and replay whatever you want. You can easily spend 60+ hours exploring the world and still have much more to do.
Pro Gorgeous, ethereal soundtrack with amazing vocals
NieR: Automata's music is out of this world. It's so stunning and elegant in a way that nothing else can really live up to. The soundtrack manages to emotionalize the game through music, from the action-packed tracks with hard-hitting wind instruments and percussion, to the softer, somber songs that encapsulate the hauntingly beautiful environments and story moments you encounter. Vocals in the lore's indescribable language makes the music even more memorable, adding to the ethereal quality of the sound. This soundtrack is definitely one that you can go back to again and again without getting sick of it.
Cons
Con Really complicated to learn
Looking up faqs and trade routes from first hand users will be the norm for figuring out many aspects of Elite: Dangerous. On top of this notes will have to be taken, which is made more difficult by the fact the game does not support in game not taking. So a pad and paper is recommended to remember all of the minutia of the game.
Con Boring
It is more a simulation than a combat game.
Con Launcher issues
I bought the game on multiple stores and were never happy how the laucher and the account linking worked.
Con "Mile Wide and an Inch Deep"
The game has a serious problem with depth and requires the user to repeat the same few fun actions over and over again. The world is massive and beautiful but feels empty. The game gets stale quickly despite being visually stunning.
Con Limited open world
Even though NieR: Automata is technically an open world game, it doesn't always feel like it. It's more that there's a big open space in the center of the ruined city you explore, with branches that lead off to vastly different environments, like a desert, a village, and a few other places. These locations aren't that spacious, either, and it's a bit of a stretch to even imagine all of these places being so close together in the first place. It's not too much of an issue as long as you find the story and combat engaging enough.
Con Second playthrough can get repetitive
Once you get to Route B, your second playthrough, you may find that too much is the same. There are some big differences, such as the new way you get to see things play out, but a lot of it rehashes Route A, your first playthrough. There's a ton of hacking you have to do as well, which gets pretty boring after repeating it over and over again. But if you stick with it, Route C and onward are absolutely worth the time spent getting to that point.
Con Some boring fetch quests
The pacing gets messed up when you're forced to run certain fetch quests near the start of the game. This is somewhat forgivable after the fun and action-packed introductory level, but the quests themselves are still a drag to play through. Some of the side quests can also boil down to the same thing. Even though these quests give a lot of useful information about the world, they're not all that fulfilling, and you may dread having to repeat them when playing through the game again.
Con Buggy on PC
Some players complain about the game crashing, freezing, their save files mysteriously disappearing, and more. As of June 2018, over a year after the game's initial release, there is still no patch to fix these problems. Not everyone on PC will have these bugs, but it's still quite prevalent. If you continually run into issues, your best bet is to find a mod or play the console versions instead of waiting on an official patch that may never happen.