When comparing Spec Ops: The Line vs The Room, the Slant community recommends The Room for most people. In the question“What are the best short games on Steam?” The Room is ranked 2nd while Spec Ops: The Line is ranked 26th. The most important reason people chose The Room is:
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Gameplay keeps one on their toes
The gameplay is constantly changing with environmental effects to new enemies and weapons that they use. This keeps the player constantly learning and adjusting their playstyle in order to be successful.
Pro A dark exploration of whether the player has a choice
It is up to the user on how the take in the meaning of the content of the game. There are no cutscenes, everything is portrayed by gameplay, which makes the interpretation somewhat personal. This type of presentation also explores whether the player has any choice in what they are doing in the game, which can be liberating while also weirdly strict.
Pro A good variety of puzzle types makes sure that the game never repeats or gets tiring
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Pro Immersive
Pro Great atmosphere is set by the wonderful music and well done design
Due to an excellent choice of music and incremental telling of a dark story, the game creates a nice bit of tension and a creepy vibe in an otherwise simple and calm game.
Pro Amazing graphics allow for a level of detail not always found on mobile games
The Room has very detailed graphics that show the intricacies of all the items.
Cons
Con Multiplayer progression is lacking
While playing multiplayer modes there is a progression system where you can unlock new gear and weapons, though it feels a bit contrived and not that rewarding.
Con Little player agency
Almost an on-the-rails shooter means it reduces some of the impact of the points it makes.
Con The control scheme can get slightly frustrating
The touch controls of navigating in 3D can be difficult at times.
Con Should be free
Con Ends abruptly
The Room is relatively short. Experienced players will be able to beat it in less than two hours. And it ends abruptly. Luckily there is a sequel.