When comparing Valiant Hearts: The Great War vs Batman: Arkham Asylum, the Slant community recommends Valiant Hearts: The Great War for most people. In the question“What are the best PS4 (PlayStation 4) games?” Valiant Hearts: The Great War is ranked 91st while Batman: Arkham Asylum is ranked 117th. The most important reason people chose Valiant Hearts: The Great War is:
Valiant Hearts tells a story about war, but you're not the one spreading death and misery. Your character simply journeys through battlefields, trenches, and various other locations. You meet other characters and solve puzzles along the way. This is quite refreshing because most modern titles about war always have a gun toting player character.
Specs
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Pros
Pro A game about war where you don't kill anyone
Valiant Hearts tells a story about war, but you're not the one spreading death and misery. Your character simply journeys through battlefields, trenches, and various other locations. You meet other characters and solve puzzles along the way. This is quite refreshing because most modern titles about war always have a gun toting player character.
Pro Simple but satisfying puzzles
The puzzles in Valiant Hearts aren't exactly the most difficult, but they'll often require a little more thought than you initially believe.
One type of the puzzles you'll have to solve is fixing a pipe system. You just have to turn sections of the pipe system until it all fits together.
Even solving something so simple is very satisfying and leaves you with a feeling of achievement.
Pro Striking artistic style
The style of Valiant Hearts appeals to most aesthetics. It's simple and clean, allowing you to spot even the tiniest details in character designs and backgrounds. You'd occasionally spot interesting things like a flute attached to a soldiers backpack. Or even spot a very detailed Cathedral in the spaces between the rubble.
The colors are very dim and blend quite well, giving you the sombre feeling of war. There are no random mashups of colors or effects like in many recent games.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Short
Valiant Hearts takes about 6 hours to complete and there's not much to do afterwards. While the collectibles give this game some replay value, not many players will be interested in finding them.
Con Historical facts may become annoying
There are historical fact boxes that will pop up during gameplay. They are optional, but can be annoying because they disrupt the flow of the gameplay.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.