When comparing Geometry Wars 3: Dimensions vs Out There: Ω Edition, the Slant community recommends Out There: Ω Edition for most people. In the question“What are the best Android tablet games?” Out There: Ω Edition is ranked 38th while Geometry Wars 3: Dimensions is ranked 46th. The most important reason people chose Out There: Ω Edition is:
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Specs
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Pros
Pro Leaderboards
Geometry Wars 3: Dimensions utilized Google's Play Games leaderboard feature wherein users can compete for the highest score with their friends and the world.
Pro HID controller support
Geometry Wars 3: Dimensions can be played with any Bluetooth HID compatible controller. Something that is very welcome being that a controller will give much more precise controls for such a hectic style game.
Pro Higher production values
The latest entry into the Geometry Wars series and the production values are pretty nice. Graphics in the game are the best they have been with newly designed levels that work in the third dimension. Overall, there is quite a lot of polish to the titles which shows over its previous endeavours.
Pro Each playthrough is unique thanks to the procedurally generated levels
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Pro Fun turn-based resource management where you are always juggling items on the fly, which requires a lot of quick thinking
Out There features a great mix of turn based strategy with complex resource management. The resource management works by only allowing you so many slots to store needed materials. These materials are collected on and around planets, and vary depending on where you are. So it makes for a situation where you need to carefully manage your inventory in order to have the necessary materials on hand to survive, which is no an easy task.
Pro Beautiful art that shows off tons of polish, making for a gorgeous looking game
The game has beautiful hand drawn graphics as well as a great score with lonely overtones, which creates a fantastic and original feeling atmosphere. This sort of polish in a mobile game is not always the norm, which is why Out There tends to stand out above many other options.
Cons
Con Touch screen controls aren't great
Due to the twitch-action nature of this game, touch controls just aren't quite precise enough, and your finger can occasionally cover important information on-screen.
Con Chasing high scores can get tiring
While there are some new additional game modes in this third iteration of the series, the same "chase the high score" element is present and is still the main focus of the game. While not entirely bad in and of itself (chasing high scores), it can wear thin pretty quickly.
Con No Android TV support
With the release of the Nvidia Shield set top box as well as the Nexus Player, Android TV is becoming quite popular for TV gaming. Sadly the Android TV Store does not carry all titles available in the Google Play Store, meaning the dev has to publish it there, which Activision did not do for Geometry Wars 3.
Con No immersive mode
For such a popular game released by a very large studio, to see no immersive mode for the game is quite a disappointment. There is no reason to still see this feature missing from games two years after it's initial release in the OS.
Con Uninspiring gameplay
There is an extremely limited number of actions to undertake. Playing it sometimes feels like a grind.
Con The graphics are a power-hog
While the graphics are beautiful, the 3D graphics are a hog and if you're going to be playing this on the go you should probably grab a powerbank if you want to play it for any extended periods of time.
Con Each replay feels very similar
There is a multitude of ways to die in Out There, and being that the game is a roguelike, there will be a lot of restarts. Each and every death brings the player back to the beginning, to do everything over again. This can be frustrating, and a cause for lulls in play at each beginning.