When comparing Nuclear Throne vs Invisible, Inc., the Slant community recommends Invisible, Inc. for most people. In the question“What are the best roguelikes/roguelites on PC?” Invisible, Inc. is ranked 7th while Nuclear Throne is ranked 21st. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
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Pros
Pro Adjustable screen shake
While playing the screen will shake and judder around, making for a visceral experience and for those uncomfortable with the shaking there is an option to even turn it down in the settings
Pro Procedurally generated levels
While always a staple of any roguelike not all roguelites use procedurally generated levels, but this one does, which gives the advantage of a new experience every time the game is played.
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Cons
Con Early Access
The game is in Early Access, which means it is still in development and will most likely have missing features as well as bugs.
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.