When comparing Diablo III vs Devil May Cry 4: Special Edition, the Slant community recommends Diablo III for most people. In the question“What are the best hack and slash PC games?” Diablo III is ranked 10th while Devil May Cry 4: Special Edition is ranked 14th. The most important reason people chose Diablo III is:
Diablo III is very simple, requiring very little to no planning to succeed. You create a character, pick a skill and just progress through the game while occasionally upgrading your equipment. You can change skills and any stat points you've earned without penalties. You can also choose from one of the 17 difficulty levels, so you can always play at a level that's challenging but not too stressful. All of this creates a game that you can enjoy without worrying about messing up in the long run.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Easier to learn and enjoy than most other similar titles
Diablo III is very simple, requiring very little to no planning to succeed. You create a character, pick a skill and just progress through the game while occasionally upgrading your equipment. You can change skills and any stat points you've earned without penalties. You can also choose from one of the 17 difficulty levels, so you can always play at a level that's challenging but not too stressful. All of this creates a game that you can enjoy without worrying about messing up in the long run.
Pro Fun to collect loot
One of the better parts of Diablo III is collecting the piles of gold, the colorful gems, and various pieces of equipment. It's especially exciting when a legendary quality item drops from a monster since it makes a distinct sound effect and shoots a beam of orange/green light into the sky. So whenever a lot of legendary items drop all at once it just feels incredibly satisfying.
Pro Decent selection of character builds to try out
There are more than 50 distinct class/skill combinations, including ranged builds, melee builds, support builds, defensive builds, pure-offense builds, and many more. You're sure to find a build that you'll enjoy playing, whether you prefer to play alone or with friends.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Endgame grinding can get really repetitive
The endgame in Diablo III consists of only two things – completing bounties and clearing greater rifts. Both of these have very little variation in them, so quite often you'll run through the same map layouts, clear the same enemies, and complete the same objectives. This gets extremely stale after long play sessions and can cause you not to pick up the game again.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.