When comparing Babel: Tower to the Gods vs Project CARS, the Slant community recommends Project CARS for most people. In the question“What are the best HTC Vive games?” Project CARS is ranked 8th while Babel: Tower to the Gods is ranked 31st. The most important reason people chose Project CARS is:
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Specs
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Pros
Pro Variety of blocks and tools
There are a number of different blocks to be interacted with ranging from ones that can explode, ones made of ice that are slippery and ones that are invisible that you will not be able to manipulate. In order to interact with these blocks you are given a bunch of different tools such as spears, hammers, swords, axes etc. These different tools each have different interactions that can help the player, depending on what they need to do, but is still left up to the player in the end on how they want to accomplish that task.
Pro Good price for amount of content
The content in the game should last the player for a good while, as many current VR games tend to be more proof of concept over full fledged games. While this is an early access title, meaning it is not complete, for the price of $10 the content should last even in its current state. On top of this most VR titles are priced a lot higher than this, even when containing less content, so as far as a content for price comparison is concerned, Babel is a good choice.
Pro Fun theme
A Greek God like theme where the towers resemble greek structures, complete with little worshipers surrounding the towers. It can be fun to interact with the tiny people by moving or crushing them. This of course is the power wielded by a Greek God, which can be fun to decide to be a kind or vengeful one.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Accessible to non sim players
While Project Cars is a hardcore racing sim, it still stays accessible for unfamiliar players through easy to understand design.
Pro Simple VR setup
The game auto-detects Oculus Rift, making setup a breeze.
Pro Finely tuned AI
Users can set what kind of AI they will be racing against each race, allowing you to make the game easier or harder if you wish.
Cons
Con Interface feels clunky
Actually grabbing blocks feels a bit inaccurate and is difficult to perform. Not very natural feeling, which can throw the player off. While not the main meat of the game, grabbing blocks, the portions that do have this interaction could use more polish.
There is also a tutorial that plays before starting a game, every time, which can not be skipped, this can become frustrating too and shows the lack of polish when it comes to the interface and navigation.
Lastly there are not many options to quit the game other than using the Steam menu button and even that may leave the game hanging. While this is an early access game, meaning it is unfinished and all of this may very well get fixed, it is something to keep in mind as it could also stay in this state.
Con Awkward to play in small rooms
The gameplay may be more difficult to perform if being played in a confined area as the player needs to be able to walk around the outside of large towers, which will of course be centered in ones room. This leaves the player to having only the outer areas of the room to traverse while playing, which can be difficult in smaller rooms as you may hit the walls of that room quite often.
Con Horrible optimization for AMD
For those that use and AMD CPU or GPU the performance is way below optimal with AMD performance at about half of what Nvidia and Intel chips are seeing.
Con Menus don't work on Occulus
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out.
Con Buggy gameplay
Even though the game is fully released and out of early access it is still filled with bugs and balancing issues. From strange physics to graphics that flicker, the game has the appearance of a rushed product that was not ready for release.
Con AI can vary wildly
Even though the player can preset the AI before a race, the AI can still behave in strange manners, some drivers being really aggressive while others too passive. It is a strange mix that can make for some uneven racing.