When comparing Space Rift vs Project CARS, the Slant community recommends Project CARS for most people. In the question“What are the best HTC Vive games?” Project CARS is ranked 8th while Space Rift is ranked 50th. The most important reason people chose Project CARS is:
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Specs
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Pros
Pro Simple and intuitive controls
The cockpit interface for controlling ones ship (where the majority of the gameplay takes place) is pretty minimal but easy to understand. The player will not be bogged down with too many controls and menus, meaning it is easy to figure out what to do and how to do it.
Pro Good story
For an indie VR title, to see a fleshed out story is a very welcome thing. On top of this it is not a story that has been done to death, while some tropes are recognizable, the overall experience is quite fresh and well thought out.
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Accessible to non sim players
While Project Cars is a hardcore racing sim, it still stays accessible for unfamiliar players through easy to understand design.
Pro Simple VR setup
The game auto-detects Oculus Rift, making setup a breeze.
Pro Finely tuned AI
Users can set what kind of AI they will be racing against each race, allowing you to make the game easier or harder if you wish.
Cons
Con Visuals are at times odd
Objects tend to not have any particular certainty of size. Sometimes a desk may appear as though it is for a child, while other times an object may be way too big for what it is. On top of this the textures when close to objects are not that great. basically it is quite easy to see that there is a lack of polish in the game, while it does not detract from the gameplay itself, it does interfere with the immersiveness of the title.
Con A bit too easy
While there may be some challenge at first, learning how to play the game, once the mechanics are figured out the gameplay itself can be on the easy side.
Con Horrible optimization for AMD
For those that use and AMD CPU or GPU the performance is way below optimal with AMD performance at about half of what Nvidia and Intel chips are seeing.
Con Menus don't work on Occulus
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out.
Con Buggy gameplay
Even though the game is fully released and out of early access it is still filled with bugs and balancing issues. From strange physics to graphics that flicker, the game has the appearance of a rushed product that was not ready for release.
Con AI can vary wildly
Even though the player can preset the AI before a race, the AI can still behave in strange manners, some drivers being really aggressive while others too passive. It is a strange mix that can make for some uneven racing.