When comparing Night in the Woods vs Dark Souls III, the Slant community recommends Night in the Woods for most people. In the question“What are the best singleplayer games on Steam?” Night in the Woods is ranked 39th while Dark Souls III is ranked 70th. The most important reason people chose Night in the Woods is:
Every character feels like they have a history and realistic personal motivations, even when they're left unexplained. Mae's friends are all different yet interesting in their own ways, like Gregg who's always happy to see her and helps Mae feel like someone truly cares, and Bea with her biting sarcasm and apathy that seem to cover up her more complex issues. The residents of the town also talk about things in ways that are true-to-life, like how they gossip about their neighbors as you listen in, or just flat-out tell you sometimes to leave them alone. Every character in the game feels like a real person, whether they're central to the story or just one of the NPCs you see sitting on their porch all the time.
Specs
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Pros
Pro Well-written side characters
Every character feels like they have a history and realistic personal motivations, even when they're left unexplained.
Mae's friends are all different yet interesting in their own ways, like Gregg who's always happy to see her and helps Mae feel like someone truly cares, and Bea with her biting sarcasm and apathy that seem to cover up her more complex issues. The residents of the town also talk about things in ways that are true-to-life, like how they gossip about their neighbors as you listen in, or just flat-out tell you sometimes to leave them alone. Every character in the game feels like a real person, whether they're central to the story or just one of the NPCs you see sitting on their porch all the time.
Pro Tragic, realistic setting and NPCs
Night in the Woods is set in Possum Springs, once a booming mine town but now a forgotten speck on the map, rife with poverty and decay. Its history is based on several real Adirondack towns, and its portrayal of rural decline is painfully accurate. The townspeople you talk to lament about having to close down their businesses, or wonder out loud how they'll make ends meet. Everyone's economic hardships feel real and relevant to anyone who's gone through the same thing or knows someone else who has.
Pro Great coming-of-age story
The coming-of-age story in Night in the Woods is unconventional for a video game, making it more unique and intriguing. After dropping out of college, the main character, Mae, struggles with her own disillusionment in life and refusal to grow up, all the while her old friends find success and move on without her.
You join in on that struggle as you live as Mae: aimlessly going around town talking to everyone and listening to their worries, browsing your laptop when you're supposed to be doing other important things, and even pressing a button to wake up in bed every morning as a reminder of how mundane life can be. You see all the ways she doesn't necessarily want to grow up, wishing she could stay a kid forever, but then she talks to an old acquaintance who thinks she's washed up now, making her feel anxious about her failings as a young adult. This type of story is familiar for anyone who has also had a hard time with similar problems, and eye-opening for anyone who hasn't.
Pro The simplistic gameplay is surprisingly fun
Running around the side-scrolling town as Mae day in and day out is more enjoyable than it sounds at first. It's mundane, but there's a lot of meaning to find around the town if you're willing to look for it.
You go wherever you want, finding out stories about the townspeople and the town itself, or hanging out with friends for scripted story moments. Poking around all over town to find out the history is pretty cool, like the underground diner that Mae used to steal from back in the day, or the old shopping mall that barely gets any customers anymore. When you're not talking to people or going somewhere, you can play around with the rhythm mini-game as you practice with Mae's bass either in her room or in her old band with her group of friends.
You can fall into a nice habit of checking in with the NPCs and locations you care about most, almost like in real life where you prioritize the people and places you spend the most time around.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con The main character is insufferable at first
It's hard to like Mae from the start for a few reasons. She's extremely self-centered, she likes to steal for the thrills, and she has no interest whatsoever in fixing her shortcomings. Her life seems to be one awkward moment after another where you can't help but cringe in embarrassment, like in one early scene where she gets drunk at a party and blabs away about her personal problems after spending hours telling herself she wouldn't. As you get to know her, Mae might grow on you, but if you're the type to lose your patience with people who are immature, then you probably won't like her all that much.
Con Some pacing issues with the story
The story slogs through the premise of Mae's anxieties and disillusionment for a long time until it suddenly switches somewhere in the middle. There are a few hints here and there about how and why the plot becomes a murder mystery, but these things seem inconsequential and not as important as Mae's personal issues. It ends up feeling strange to change things up partway through to something unrelated to the original premise. While the murder mystery isn't necessarily bad, it would have been nice to see a more focused insight and resolution to Mae's young adult troubles.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.