When comparing Destiny 2 vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best PC games that focus on loot?” Grim Dawn is ranked 2nd while Destiny 2 is ranked 18th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Free to Play
As of 1st of October 2019, everything before Forsaken and Shadowkeep DLC went all totally free with its 'New Light' addition. You can still access the whole world except for certain quests, items, etc tied to the DLC missions.
Pro Really fun gameplay
Destiny 2 is all about killing aliens and destroying massive robots. To do this you have a wide variety of weapons and abilities available to you. This includes hand cannons, shotguns, assault rifles, chain lightning grenades, and many more. Each weapon and ability feels great to use, making destruction and mayhem that much more enjoyable. It's a well-rounded and enjoyable experience, which will keep you interested for dozens of hours.
Pro Solid controls that don't detract from gameplay
Your character's movement, aiming your gun, and even driving your hoverbike feels really fluid and responsive. As a result, you can make very precise movements, jumps, and shots in any situation, allowing you to land a headshot with your sniper rifle from far away while strafing with ease.
Pro Excellent co-op multiplayer
Even though Destiny 2 doesn't have strict class archetypes like most MMOs, each class/subclass has its role in a group setup. So whether you're capturing control points in a PVP match or fighting a tough boss in a raid, you still need to cover for each other's weaknesses. This can be providing support to surrounded teammates, taking the attention of groups of aliens or just picking off troublesome enemies from afar. Because of this you learn to rely on each other and working together feels rewarding.
Pro Massive environments that feel alive
The open-world environments in games usually have a lot of empty space, so you spend most of the time traveling without doing much else. Destiny 2 has large areas filled with enemies, world events, and activity in general, eliminating most of the downtime. Because of this it feels like you're actually visiting a planet inhabited/occupied by aliens, which considerably adds to the immersion.
Pro Improving your character is addicting
One of the main aspects online titles like Destiny 2 is character progression, which is done through leveling and collecting new equipment. Your character gets stronger and when you revisit missions/bosses that gave you trouble before, you can beat them with ease, which feels incredibly satisfying. This will push you to play just a bit more, collect a few more guns and armor pieces, defeat a couple more bosses, and before you know it, many hours will have passed.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Content that was available at the start of the game ended up locked behind DLC
When the expansion Curse of Osiris was released, Bungie ended up preventing players without the expansion from being able to access the prestige versions of the first raid and nightfall strikes, as well as the PvP Iron Banner and Trials of the Nine. For the people who like to hunt achievements/trophies, this move effectively blocked them from earning them. Bungie has since patched things so players are not locked out of the prestige mode of the first raid, as well as nightfall strikes and Trials of the Nine when not using Curse of Osiris maps, making the achievements earnable again. Still, it was an extremely poor decision to lock player out of content they paid for and leaves the question as to will Bungie make another mistake with the next expansion.
Con Inconvenient customization
While most online games usually give you permanent color packs for customization, the shaders in Destiny 2 are divided into single colors that can only be used once. You can preview your new color scheme though. You shouldn't use shaders on leveling gear since you're gonna replace it anyway. As a result most players don't bother with creating unique appearances and everyone looks nearly identical sometimes. The sad part is that even though the shaders can drop randomly in the game world, they can also be bought from the in-game store. You can easily get a lot of shaders more in quests or public quests though, compared to the store. Some interesting shaders can only be purchased in the store, but it's kinda still reasonable.
Con Guns and armor do not feel unique like in the prequel
In Destiny 1, the guns and armor felt more unique when compared to Destiny 2. In Destiny 1, a gun or armor could drop that had one set of perks or stats boosts, and then it could drop again with a different set of perks and boosts. Weapons and armor from the raids also gave unique looks as well as perks that helped for that raid. In Destiny 2 those raid perks are gone, making the gear feel no different than what could get from anywhere else. The lack of variation in the guns and armor just make it hard to care about what you get and kills the urge to try to find the best gun and armor for your character.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.