When comparing Celeste vs Dark Souls III, the Slant community recommends Dark Souls III for most people. In the question“What are the best games on PS4 with a female protagonist?” Dark Souls III is ranked 34th while Celeste is ranked 37th. The most important reason people chose Dark Souls III is:
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story. Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you. Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great variation in level mechanics to keep players on their toes
Each level features its own environmental hazard, which means players will have to adjust their strategies from time to time. One level is filled with winds that shift, sometimes assisting you across wide gaps and at other times stopping your progression forward or causing you to miss jumps. Another is shrouded in darkness with the area only illuminated when you're in mid-jump. Regardless of the hazard at play, they all add an extra level of challenge to keep players on their toes, even if they're seasoned platforming veterans.
Pro Optional assist mode for players who aren't good with platforming
For those who may not be so good at the platforming aspect of the game, Celeste offers an assist mode which allows players of all skill levels to experience the game in full. During gameplay, there are a few on-demand options available to do things such as become invincible (avoid spike traps and enemies), extend the air dash (jump further), and even slow the whole game down in 10% intervals. This is a great addition that makes the game accessible for all skill levels, and it's completely optional so that players who want the full challenge don't have to use it.
Pro Beautiful pixel art
Pro Beautiful pixel art
Pro Great for Speedrunning
There are advanced movement techniques in the game that allow you to complete a level in multiple ways and to built up a lot of speed. On top of that there is a speedrun timer built into the game.
Pro ntuitive controls that “feel good”
Expressive and responsive controls and the ability to jump a few frames after falling off an edge make the game feel good. Game Maker's Toolkit made a video just about this part of the game.
Pro The theme of overcoming anxiety and depression is tied into the gameplay
The game reinforces the attitude of never giving up, even in the face of a seemingly impossible challenge or self-doubt, and does this by tying this heartfelt theme into the gameplay itself.
As Madeline sets out to scale to the top of the mountain, she will encounter a lot of depression, anxiety and self-doubt along the way, which literally manifests into an alternative version of herself simply called "Part of Me". A part of ourselves many of us are all too familiar with.
During the more challenging parts of the game, this other self will appear to taunt, belittle, and even chase Madeline around telling her she's not good enough, and she'll never reach the top. She'll be a constant source of doubt throughout the duration of the game.
But, after every player death, failure, and missed jump, the game will gently remind the player to "Keep going. You've got this!" and "You're learning!" along with other inspiring messages that encourage you to push past the doubt, and keep trying until you beat each challenging level.
Pro "B side" collectibles for those who crave a deeper challenge
In each level, there is a single hidden cassette tape, often in a hard to reach area. The platforms in these areas move to the beat of the level's soundtrack, and have to be correctly navigated to reach the tape. Similar to how old school cassettes tapes had two sides, collecting this tape will unlock the "B side" of each level.
This presents the player with a much more challenging version of the level, adding new jumps, traps, and dangers. These remixed levels are extremely difficult and will provide a challenge for even the most seasoned platforming veteran. So if you've beaten the base game, and crave even more of a challenge, you will be pleased with this feature.
Pro Frequent checkpoints keep the game moving along
Checkpoints are encountered quite often, so when you inevitably die, you won't have to replay a huge portion of the level. This helps to keep the frustration to a minimum when tackling a particularly tricky section of a level, and lets you practice the part that's giving you trouble rather than making you replay the entire level.
Pro The platforming consistently adds new movement mechanics
The platforming definitely isn't stale and consistently adds new movement mechanics to keep things feeling fresh throughout your run. Glowing red orbs will send you flying in a certain direction, jump pads will blast you high into the air, and diamonds will give you an extra dash in mid air. Jumping, bouncing, and climbing around the various levels just feels fluid and fun with all these extra goodies that are seemingly endless and continually add flavor into the platforming aspect. There's a lot of "oh, that's cool!" moments when playing and discovering something new for the first time such as using a group of diamonds to chain a jump that's not only fun to watch, but fun to perform.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con You'll die a lot
Although dying in this game helps to reinforce the game's overall theme of never giving up in the face of a challenge, this can be a turn off to some players. Missing the same jumps and landing on the same spike traps constantly can only happen so many times before it becomes frustrating more than fun.
Con Wind mechanic can be unfair
During one level, there is wind that pushes and blows you around, but it doesn't always work in your favor. It may send you hurtling off a steep drop right into a spike trap or ruin your carefully timed midair dash. It's very random which way it'll decide to move you, and can therefore feel unfair at times.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.