When comparing Detention vs Dark Souls III, the Slant community recommends Dark Souls III for most people. In the question“What are the best single player games on PS4?” Dark Souls III is ranked 50th while Detention is ranked 62nd. The most important reason people chose Dark Souls III is:
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story. Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you. Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro An altogether tense horror experience
Detention does a great job of ensuring a tense horror experience from start to finish. The entire atmosphere is just downright creepy, often washed in dark with very few light sources. The ghosts look absolutely horrific. Having to sneak by them can create some of the most tense moments in the game. The story intertwines pieces of Taiwan's tragic real life history with the in-game narrative which gives it a historically accurate, but disturbing feel. On top of all this, the screaming and otherworldly sound effects which play in the background give you a constant sense of unease.
Pro Tense gameplay
There is no combat or weapons in this game, making an encounter with the many ghosts a tense and frightening experience. Since you have no way of fighting directly or defending yourself, your only survival options are to use stealth and trickery.
In order to sneak past a ghost, you will have to hold your breath and slowly creep by. You can't be detected when holding your breath, but managing your air supply while sneaking can be pretty suspenseful when a ghost is right next to you and starts to give chase.
If you absolutely can't get past despite your best sneaking efforts, you can lure a ghost away from it's spot with a food offering placed on the ground. But, even in this case, you'll have to be very careful you're not seen when the ghost comes looking for the treat.
Pro Horror elements incorporate Taiwan's real life history to disturbing effect
Detention takes place in 1960s, a time period in which Taiwan was under martial law. The story focuses heavily on the social struggles of the time. Much of the game's horror elements are heavily inspired by the atrocities committed during this time. The creepy and disturbing factor is amplified due to the fact many of the notes and items scattered throughout the game are based on real historical events. The hopelessness and despair is felt throughout, especially when experienced through the eyes of the young and innocent protagonist, Wei.
Pro Dread-inducing sound design
The soundtrack isn't a typical soundtrack. Rather, it is purely environmental ambience and effects. There are no gentle melodies or soothing tracks at all. Rather, the audio itself involves a lot of screaming, scratching, moaning, humming, and strange otherwordly tones. Forgoing music for strange ambience was an interesting design choice, but it definitely pays off here as it makes you feel entirely uncomfortable, and the sense of dread is captured incredibly well.
Pro Creepy horror atmosphere
Jump scares are few and far between. Detention focuses more on atmospheric horror through it's rather oppressive and bleak environment. To emphasize the dread, most of the game's artwork consists only of dark shades and washed out textures. Almost everything is depressing and bleak - the story, artwork, and sound design - resulting in a real horrific atmosphere. Roaming through the dark halls of a deserted school and its flooded grounds while being hunted by disturbing looking ghosts results in some downright terrifying moments.
Pro Balanced and intuitive puzzles
The puzzles are pretty straightforward and intuitive. Most items will serve practical purpose, rather than relying on the absurd logic that some other adventure games suffer from. For example, wire cutters are used to cut gates, paint thinner is used to dissolve paint, etc. Most puzzle items are used in the general area of where you pick them up, so there's not a whole lot of running around. While most of the early puzzles are fairly easy, some of the later puzzles can be quite tricky. However, they are still perfectly solvable with a little brain power. All in all, from an adventure gaming standpoint, it's certainly balanced.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con Very short
The whole game can be played in about 3-5 hours.
Con Some minor pixel hunting
Some items are hard to find, resulting in a bit of pixel hunting from time to time. While this is the norm for seasoned adventure gamers, some may be frustrated by having to repeatedly backtrack and search areas for missed items.
Con No auto saving can result in frustration
Saving can only be done at specified save points. Forgetting to manually save is quite common when you're wrapped up in the creepy atmosphere and story. When you die, it's rather frustrating to have to replay large sections of content.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.