When comparing Vampyr vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best Action RPG games on Steam?” Grim Dawn is ranked 1st while Vampyr is ranked 46th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Compelling approach to choosing your victims
The role-playing elements of Vampyr are the strongest parts of the game. You're a vampire, so you need to feed on blood to survive through killing the various characters you meet. These NPCs are regular townspeople, questgivers, and so on. If you decide to get to know your target better through solving their problems and speaking with them, you earn more experience points once you finally do devour them. This also has the interesting effect of blocking off future story paths and possibly making your city less safe once certain characters are dead, giving some weight to your choices through long-lasting consequences.
Pro Gloomy, foreboding atmosphere in London during World War I
The game's setting is very fitting for a horror story. Set in London during the years of World War I, the city is gritty, dreary, and full of despair, yet there are some bright spots, like the many flavors of characters you interact with. The time period also lines up with the outbreak of the Spanish flu, adding to how drab and creepy the city is. Buildings are run-down, the streets and alleys you pass through are dark and unsafe, and you can never be quite too sure if you can trust the people you run into. The atmosphere is really well-done here, with lots of detail and realism.
Pro You get to meet plenty of different types of characters
The breadth of characters you come across adds a lot to the atmosphere and culture. Since this is in London, you meet both highborn and lowborn NPCs, with certain accents and style of clothes to match their class and status. The people you decide to help through quests have all sorts of personal histories and secrets for you to learn about, adding to the dynamic of whether or not you decide to feed on them for your own survival. Vampyr's diverse characters adds more weight and intrigue to the role-playing aspects, making the game's story much more memorable.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Combat isn't all that fluid or fun
The hack-and-slash style action combat leaves a lot to be desired. It's not terrible, but it's not good, either. When trying to lunge and attack enemies, there's a strange sensation of your attacks not quite connecting and your overall movements not really syncing up with your button inputs. It's pretty clunky and it lacks a cohesive flow, though there are some cool moments like grabbing opponents to feed off of their blood. If you don't mind how weird everything feels, you might find some enjoyment from the combat anyway.
Con Subpar character animations
The character animations in Vampyr aren't the best. The main protagonist's animations are okay, since they clearly had the most work put into them over the other NPCs. His combat moves lack weight, though, which is part of why the fighting doesn't really live up to much. For everyone else, their movements are stiff at best and wonky at worst, always looking unnatural or weird.
Con Some performance issues
From time to time, you may run into some framerate dips and other stuttering problems. The unstable performance is made even worse by the autosaves that pop up and completely freeze the game for a few seconds. Even though these things don't happen that often, when they do occur, they're distracting enough to pull you out of the moment. They give the overall impression that the game is unpolished.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.