When comparing SMITE vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while SMITE is ranked 105th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Characters are derived from mythological gods
Instead of imaginary champions and heroes, Smite derives its characters from ancient mythological gods from around the world. The roster currently consists of 92 gods from the Norse, Hindu, Greek, Roman, Mayan, Egyptian, Chinese, Celtic, and Japanese mythologies.
Pro 6 great game modes and a rotating match of the day
Smite has 6 game modes and all of them are extremely popular:
- Arena. A 5v5 death match, no lanes or objectives. Arena is best for people who prefer intense combat over strategy. Good for impatient but independent players.
- Joust. A 3v3 mode, with a single lane and monsters camps on one side, and an objective lair on the other side. Surprisingly focused on teamwork, despite small teams. Everyone has a role to fill, and learning how to adjust your play for your two teammates is half the battle.
- Conquest. The typical 5v5 mode, three lanes, jungle, towers, objectives. Conquest is the standard MOBA game mode, requiring lots of communication.
- Siege. A 4v4 objective push map slightly similar to Joust, but instead of small skirmishes it has massive battles. Two lanes definitely add chaos to the mix.
- Assault. A 5v5 ARAM (All Random All Mid) mode where everyone gets a random hero and has to fight on a single lane. You'll often get unevenly balanced teams but nobody ever gets upset because of the sheer fun of the game mode.
- Clash. A 5v5 mix between Conquest and Arena modes.
Additionally, there's the Match of the Day (MOTD) feature. It takes a random game mode each day and gives it a twist. This includes having no ability cooldowns, not being allowed to use basic attacks, being able to character swap and more, which can sometimes be a lot more fun than the regular game modes.
Pro Account progression doesn't affect in game power
Pro Fun and fast-paced, third-person MOBA action
Pro 3rd person view is a unique twist on the genre
The 3rd person view used in SMITE is a big change from the top down views normally used in a MOBA. The game also utilizes analog controls, unlike the traditional point-to-move system of traditional top down MOBAs. This creates a large blind spot behind the users character and also makes sneaking behind someone for stealth attacks a viable option.
Pro Hi-Rez approaches the SMITE community for feedbacks, brilliant ideas and mechanics they could use in the game
The company behind SMITE, Hi-Rez studios, actually listens to community feedback and looks for potential ideas and mechanics provided by the community. For example, the Odyssey ultimate reward in 2014, was nominated by players. The SPL Ticket Announcer Packs rewards were also picked by the community. And some in-game skins are actually created by players. The Harajuku Neith skin, The Ba5s Drop Janus skin, the Opera Bacchus skin, were all conceptualized by Smite players. And the most recent one, the Demon Bull King mechanic, which disables the towers and phoenixes in Joust to prevent camping, and the addition of the Japanese Pantheon to the game, were taken from community feedback as well.
Pro Titans bring a twist to the standard MOBA formula
Unlike the immobile and passive bases of other MOBAs such as DOTA 2 and League of Legends, SMITE features mobile structures called Titans, which defend themselves and their teammates.
Pro Features three ranked modes
Smite features 3 ranked modes, mainly the 1v1, the newly added 3v3, both of which utilizes the new Joust map. And the 5v5, on the Conquest map. All of which features experienced players and intense matches to satiate your search for glory and honor in the league of Smite.
Pro Updates often
Smite receives new characters, maps, and balance patches quite often. So you can expect a steady stream of content to keep the gameplay fresh.
Pro Great community events in the form of Odyssey event and Smite World Championship
Every year, SMITE releases an Odyssey event months before the Smite World Championship. Over the course of several weeks, cosmetic items are released every week until the start of the SWC. These cosmetic items will be available for purchase some time after the SWC and will be branded as "Exclusive Skins" after the event. Every purchase in the Odyssey contributes to the SWC Prize Pool. Players can obtain limited edition items when they purchase a certain amount of items. For example, the Archon Thanatos, and Ragnarok Force X Thor can be obtained by the player when they have purchased all the Odyssey Items. Additionally, every item purchase will grant an Odyssey Chest roll that can be claimed in the rewards center. This chest can contain god skins, ward skins, and voice packs . There is also a slim chance that the chest will grant exclusive in-game items.
Pro You can use the VGS for efficient communication
SMITE uses the Voice Guide System (VGS), which is the most efficient way to communicate in a competitive game to date, providing keyboard shortcuts for preset voice commands.
For example, pressing the keys V>F>1 would send out a message saying "Enemy missing left", which means an enemy has disappeared from the left lane. While pressing V>B>F would send "Enemies at the Fire Giant'" or in simpler terms, the enemies are trying to take the objective. These simple shortcuts are very convenient, allowing you to quickly exchange information with your teammates without losing focus on the game.
Pro Beginner friendly
You get five free gods of every role at the start to help you learn the role you want. You can learn the game basics and mechanics in the Practice mode and the Jungle Practice map where all gods are available for you to try and experiment with. The community is also friendly to new players. You won't have a hard time adjusting to SMITE's mechanics and gameplay.
Pro Provides a lot of incentives to play the game often
You have the daily quests which rewards you favor and gems (in-game currency). So you don't have to worry logging in daily, like its previous predecessor, the daily log-in reward.
There are gem events, which is a limited period of time in which players can get gems (valued in game currency). There's a First Win of the Day reward (FWOTD). Rewards every time you win a match, insane sale discounts. Also, Hi-Rez employees sometimes give away in-game freebies in their Twitter account.
Pro The least toxic community for a MOBA
The community of Smite is the nicest in the MOBA genre and has many members who are ready to provide help and coaching to new and less experienced players.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Third person camera limits your view of the battlefield
Your camera is locked behind your character, so you won't have an overhead view or be able to view the entire battlefield like in most MOBAs. This makes communication much more important since you can only react to what happens in your line of sight. Without proper communication you won't be able to set up regular plays you could do in most MOBAs.
Con Excessive snowballing on certain characters
If not countered or shut down early, some characters can become extremely strong, making a comeback for the other team virtually impossible. This is especially annoying for new players since they'll have to learn it the hard way.
Con Community is toxic
Try playing ranked and at least 1 person will throw the game on purpose, sit in base, or feed on purpose. The games community is honestly horrible. I have played more games where a person purposely throws lately than games that don't.
Con Server issues
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.