When comparing Awesomenauts vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best Kickstarter games on Steam?” Grim Dawn is ranked 1st while Awesomenauts is ranked 14th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Like most MOBA games, Awesomenauts is deeply tactical
Awesomenauts is a very tactical game that will take time to learn all of its nuances, with enough time and patience though the game pays out with plenty of fun to be had.
Pro Simplified MOBA gameplay
Awesomenauts works as a distilled gameplay of a regular MOBA and is played on a 2d side scrolling plane. This has made it easier to be played on consoles as well as for first time MOBA players.
Pro Fun characters and skins
This space fantasy was implemented great. The history is funny. There are unlimited race styles. And skins like "Back to future", "Terminator", "Final Fantasy" and "He-man" are great.
Pro Differentiated gameplay
Fun playing style that is no longer in the game. This guarantees a different dynamic, like jumping and flying, without the game being 3d. The farm is diferent too. There is no lane fase. Frenetic pvp.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Dead community
Are few players in the world and you will players more ranked than you even you are newbie. The time waiting is like lol, because in lol you wait connection and here you wait find players.
Con Dead community
Compared to most, this game's community is mostly dead. If you want to play a match, you'll have to beg your Steam friends to join a game.
The game's creators even went so far as to give away thousands of copies of the base game away for free some months ago. But people have given up on this game.
Con Poor developing
No actualizations. No new characters every month. This makes the game unbalanced. You need to choose the unbalanced characters to win and progress in the rank. Because you have nothing else to do.
Con Gameplay is boring
Can be fun for getting Steam achievements but soon after, the game can quickly get very boring.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.