When comparing Nim vs Racket, the Slant community recommends Racket for most people. In the question“What is the best programming language to learn first?” Racket is ranked 17th while Nim is ranked 22nd. The most important reason people chose Racket is:
Realm of Racket teaches the big-bang approach for managing world state. It does so by walking the reader through the development of small games. There are few guidebooks that are as useful and entertaining.
Specs
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Pros
Pro Great metaprogramming features
There are generics, templates, macros in Nim. They can allow you to write new DSL for your application, or avoid all boilerplate stuff.
Pro Strict typing
Checks your code at compile time.
Pro Has built-in unittest module
With built-in "unittest" module you can create test with a very readable code.
Pro Has built-in async support
Nim has "asyncdispatch" module, which allows you to write async applications.
Pro Compile-time execution
Nim has a built-in VM, which executes macros and some other code at compile time. For example, you can check if you're on Windows, and Nim will generate code only for it.
Pro Really cross-platform
The same code can be used for web, server, desktop and mobile.
Pro Easy to read
Nim has a lot of common with Python in terms of syntax. Indentation-based syntax, for/while loops.
Pro Multi paradigm
Imperative, OOP, functional programming in one language.
Pro Easy to integrate with another languages
You can use Nim with any language that can be interfaced with C. There's a tool which helps you to create new C and C++ bindings for Nim - c2nim.
Also, you can use Nim with Objective C or even JavaScript (if you're compiling for these backends).
Pro Garbage-collected
You don't need to deal with all those manual memory allocations, Nim can take care of it. But also you can use another GC, or tweak it for your real-time application or a game.
Pro Type interferencing
You only need to specify types in your procedures and objects - you don't need to specify type when you're creating a new variable (unless you're creating it without initialization).
Pro Built-in Unicode support
You can use unicode names for variables, there is "unicode" module for operations with unicode.
Pro Supports UFCS (Unified Function Call Syntax)
writeLine(stdout, "hello") can be written as stdout.writeLine("hello")
proc add(a: int): int = a + 5 can be used like 6.add.echo or 6.add().echo()
Pro Realm of Racket is an excellent entry-level guidebook
Realm of Racket teaches the big-bang approach for managing world state. It does so by walking the reader through the development of small games. There are few guidebooks that are as useful and entertaining.
Pro Racket was designed to teach functional programming from the start
Racket is based on Scheme (LISP Family) and is very similar to Clojure. So there are a ton of (). The reason it is easier to learn is that it is not trying to be "Pure" if there is even such a thing in terms of Functional Programming. The great thing about Racket is it has everything included. You get DrRacket for developing programs. You want to add a picture to your software you can insert pictures. If you want to add libraries just open the package manager. The Syntax is an opinion but it really does feel easier to see what is happening since everything is in brackets)
Racket is a really a Programming Language for making Programming Languages. So there are smaller syntax Racket called Student Racket which makes things easier to pick up.
Pro Free resources to Learn
Includes several free online books and great documentation.
Pro Great RPEL IDEA included Dr. Racket
Pro Active community
Racket has an active community of users/developers that makes it easy to get help when needed.
Pro Syntax fits to functional programming
Although syntax is different from that of mainstream languages, S-expressions are a perfect match to functional programming.
Pro Subtly encourages functional programming
Racket makes it inconvenient to pursue imperative habits while encouraging functional programming by Lisps's syntax. For example, the syntax for defining a function is almost the exact same as defining a variable. In addition, Racket has a strong set of higher-order functions built in to the language.
Pro Easily embeddable
Racket is famously embedded in the game engine underlying Naughty Dog's Uncharted and The Last of Us games, because it proved to be so easy to embed.
Cons
