When comparing Dying Light vs Firewatch, the Slant community recommends Firewatch for most people. In the question“What are the best singleplayer games on Steam?” Firewatch is ranked 14th while Dying Light is ranked 36th. The most important reason people chose Firewatch is:
Unlike many walking simulator game the player is allowed to interact more with the environment than expected. User can repel down ropes, collect caches of items and even adopt a pet.
Specs
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Pros
Pro Fluid parkour movement
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Adds interaction to the "walking simulator" genre
Unlike many walking simulator game the player is allowed to interact more with the environment than expected. User can repel down ropes, collect caches of items and even adopt a pet.
Pro Beautiful graphics
The game impresses with stunning graphics and a beautifully crafted world, overlaid with a neat canvas effect.
Pro Fantastic voice acting
There are two leads with each being voice acted in a believable way in how they interact. The relationship presented in the story is given credence due to how well it is acted.
Pro Great atmosphere
You get lost in the world playing as Henry, it even ends up getting a little spooky. It never shows how it's spooky but there's always that creepy vibe in the background.
Pro Based on exploration and storytelling
Firewatch is basically a exploration game with a very strong focus on the main story. No need to kill enemies or compete with other games online.
Pro Excellent story
Firewatch is an exploration game with a strong focus on its main story which makes you ask "what comes next?" like a good book or enthralling movie.
Cons
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
Con Tremendous build up in story, only to have a lackluster finale
Once the player progresses far enough into the game there are plot thread wrap-ups that seem a bit too convenient and overly rushed.
Con Short game
It maxes out at 5 hours of play, which is a bit short, though it is priced fairly for the time one gets.
Con In some parts the game locks you from entering areas
It might sound obvious but sometimes the invisible walls don't feel right, they are put in places you should be able to walk.
Con Heavy swearing
Extremely frequent use of swear words.